[configgrpc] create zstd.Decoder's using WithDecoderConcurrency(1) #10360
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Description
The zstd.Decoder documentation states:
Since we store zstd.Decoder's in a sync.Pool, we should probably use WithDecoderConcurrency(1), so that we don't need to call Close() when they are dropped from the pool.
Link to tracking issue
Relates to #10323
Testing
TODO