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Rework of checkCreatureAsKnown and fix of client debug #279
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dudantas
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Merged
Rework of checkCreatureAsKnown and fix of client debug #279
dudantas
merged 5 commits into
opentibiabr:master
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beats-dh:fix-client-crash-move-diagonal
Apr 3, 2022
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Co-Authored-By: Eduardo Dantas <eduardo.dantas@hotmail.com.br>
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andersonfaaria
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Fix crash client
Rework of checkCreatureAsKnown + Fix of Client Debug
Apr 3, 2022
dudantas
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Rework of checkCreatureAsKnown + Fix of Client Debug
Rework of checkCreatureAsKnown and fix of client debug
Apr 3, 2022
dudantas
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Credits fix code: Trubit Soft Sp. z o.o |
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Before, if you moved with the char diagonally for a while or even normally at a certain time, the debug client "closes unexpectedly" with this fix it doesn't happen anymore. Note: walking diagonally forces the client to debug faster. Credits fix code: Mrianura
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Description
Before, if you moved with the char diagonally for a while or even normally at a certain time, the debug client "closes unexpectedly" with this fix it doesn't happen anymore.
Note: walking diagonally forces the client to debug faster.
Credits fix code:
Discord: mrianura#8150
Credits rework code:
@lgrossi
Credits for discussing the problem and testing:
@andersonfaaria
@beats-dh
@dudantas
@gccris
@lgrossi
@marcosvf132
@omeranha
Fixes Issue:
It was tested as follows:
An area with many "81k" monsters was created and we passed these monsters walking only diagonally and we had no more client debug.
Change type