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Reduce stack for traverse_visitbp() recursion
During pool import stack overflows may still occur due to the potentially deep recursion of traverse_visitbp(). This is most likely to occur when additional layers are added to the block device stack such as DM multipath. To minimize the stack usage for this call path the following changes were made: 1) Added the keywork 'noinline' to the vdev_*_map_alloc() functions to prevent them from being inlined by gcc. This reduced the stack usage of vdev_raidz_io_start() from 208 to 128 bytes, and vdev_mirror_io_start() from 144 to 128 bytes. 2) The 'saved_poolname' charater array in zfsdev_ioctl() was moved from the stack to the heap. This reduced the stack usage of zfsdev_ioctl() from 368 to 112 bytes. 3) The major saving came from slimming down traverse_visitbp() from from 224 to 144 bytes. Since this function is called recursively the 80 bytes saved per invokation adds up. The following changes were made: a) The 'hard' local variable was replaced by a TD_HARD() macro. b) The 'pd' local variable was replaced by 'td->td_pfd' references. c) The zbookmark_t was moved to the heap. This does cost us an additional memory allocation per recursion by that cost should still be minimal. The cost could be further reduced by adding a dedicated zbookmark_t slab cache. d) The variable declarations in 'if (BP_GET_LEVEL()) { }' were restructured to use the minimum amount of stack. This includes removing the 'cbp' local variable. Overall for the offending use case roughly 1584 of total stack space has been saved. This is enough to avoid overflowing the stack on stock kernels with 8k stacks. See #1778 for additional details. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Ned Bass <bass6@llnl.gov> Closes #1778
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