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voloctree: move vector declarations outside loop to reduce reallocations #89

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Oct 24, 2020
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9 changes: 6 additions & 3 deletions src/voloctree/voloctree.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -995,11 +995,14 @@ std::vector<adaption::Info> VolOctree::sync(bool trackChanges)
}

uint32_t treeId = 0;
std::vector<uint32_t> mapper_octantMap;
std::vector<bool> mapper_ghostFlag;
std::vector<int> mapper_octantRank;
while (treeId < (uint32_t) nOctants) {
// Octant mapping
std::vector<uint32_t> mapper_octantMap;
std::vector<bool> mapper_ghostFlag;
std::vector<int> mapper_octantRank;
mapper_octantMap.clear();
mapper_ghostFlag.clear();
mapper_octantRank.clear();
if (!importFromScratch) {
m_tree->getMapping(treeId, mapper_octantMap, mapper_ghostFlag, mapper_octantRank);
}
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