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Cross-platform program to dump offsets from Apex Legends by using signatures

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Valencia is a utility designed to extract offsets from Apex Legends by performing signature scans. This tool is useful for developers interested in game modification and reverse engineering.

⚠️WARNING

Support of this dumper was ended due of Denuvo protection that do not allow static binary analysis

Getting Started

These instructions will guide you on how to set up and run Valencia on your local machine for development and testing purposes.

Prerequisites

Before you begin, ensure you have the following installed:

  • Git
  • CMake
  • A C++ compiler (e.g., GCC, Clang)

Cloning the Repository

To clone Valencia, use the following Git command: git clone https://github.com/orange-cpp/valencia

Compiling the Program

Navigate to the cloned repository directory: cd valencia

Configure the build environment. You can specify Debug or Release mode. Here is how you can set up for a release build: cmake --preset linux-release -S .

Now, compile the project: cmake --build cmake-build/build/linux-release --target valencia -j 6 This command builds the project using 6 parallel jobs, which should speed up the compilation process.

Usage

To run Valencia, execute the following command: ./valencia /path/to/r5apex.exe Replace /path/to/r5apex.exe with the actual path to the Apex Legends executable on your system.

After running, Valencia will output the scanned offsets, which can be used for further development or analysis.

Screenshot

Below is a screenshot of Valencia in action:

img.png