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    • monorepo for gunsurvival 3
      TypeScript
      02190Updated Jul 5, 2024Jul 5, 2024
    • Library for 2d multiplayer games
      TypeScript
      MIT License
      0100Updated Jun 12, 2024Jun 12, 2024
    • becsy

      Public
      A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.
      TypeScript
      MIT License
      17000Updated Mar 18, 2024Mar 18, 2024
    • client

      Public
      JavaScript
      0000Updated Sep 2, 2023Sep 2, 2023
    • core

      Public
      TypeScript
      0110Updated Jul 29, 2023Jul 29, 2023
    • server

      Public
      TypeScript
      0010Updated Jul 29, 2023Jul 29, 2023
    • Adds dynamic shadows to PixiJS
      TypeScript
      MIT License
      14000Updated Jul 25, 2023Jul 25, 2023
    • A highly configurable viewport/2D camera designed to work with pixi.js
      TypeScript
      MIT License
      178000Updated Jun 20, 2023Jun 20, 2023
    • Web Monitoring Panel for Colyseus
      TypeScript
      17000Updated May 12, 2023May 12, 2023
    • Phiên bản đầu tiên của game Gun Survival
      JavaScript
      1206Updated May 6, 2023May 6, 2023
    • workspace

      Public
      Visual Studio Code workspace for Gunsurvival
      0000Updated Mar 9, 2023Mar 9, 2023
    • Server game Gun Survival (ver 2)
      JavaScript
      3207Updated Mar 4, 2023Mar 4, 2023
    • ⚔ Colyseus Multiplayer SDK for JavaScript/TypeScript (fix rebuild)
      TypeScript
      MIT License
      107000Updated Feb 21, 2023Feb 21, 2023
    • EventEmitter3 - Because there's also a number 2. And we're faster.
      JavaScript
      MIT License
      227000Updated Feb 11, 2023Feb 11, 2023
    • sat

      Public
      A simple JavaScript library for performing 2D collision detection (build with @colyseus/schema)
      JavaScript
      MIT License
      111000Updated Feb 11, 2023Feb 11, 2023
    • It is a fast TypeScript library for detecting collisions between bodies: Points, Lines, Boxes, Polygons, Ellipses and Circles, and for Raycasting. All bodies can have offset, rotation, scale, bounding box padding, be static (non moving) or be trigger bodies (non colliding). Compatible with colyseus/schema
      TypeScript
      MIT License
      22000Updated Jan 30, 2023Jan 30, 2023
    • community

      Public
      community
      0000Updated Jan 26, 2023Jan 26, 2023
    • Client game Gun Survival (ver 2)
      CSS
      32013Updated Dec 11, 2022Dec 11, 2022
    • Gunsurvival Dedicated Server
      CSS
      MIT License
      0000Updated Oct 21, 2022Oct 21, 2022
    • ecsy

      Public
      Entity Component System for javascript
      JavaScript
      MIT License
      115000Updated May 6, 2022May 6, 2022
    • A wrapper around the EventEmitter to handle promise based async events
      JavaScript
      ISC License
      4000Updated Mar 7, 2022Mar 7, 2022