Skip to content

Releases: overextended/ox_inventory

v2.43.4

19 Dec 04:36
Compare
Choose a tag to compare

Bug Fixes

  • server: check for entity deletion when accessing vehicle inventory (Linden)
  • server: compare inventory entity plate to requested plate (Linden)
  • server/crafting: weight discrepancy during crafting (#1849) #1849 (Subham PRO)

Code Refactoring

  • server/esx: check esx version and update config error (Linden)

v2.43.3

24 Nov 08:44
Compare
Choose a tag to compare

Bug Fixes

  • server/inventory: register stash distance on inventories (Linden)
  • server: check stash distance in getClosestStashCoordss (Linden)
  • server/mysql: stashes save error when bulk saving is disabled (#1841) #1841 (Frowmza)

v2.43.2

14 Nov 08:22
Compare
Choose a tag to compare

Code Refactoring

v2.43.1

09 Nov 16:01
Compare
Choose a tag to compare

Bug Fixes

  • client: remove debugging code (Linden)

v2.43.0

09 Nov 14:54
Compare
Choose a tag to compare

Features

  • server: add 'usingItem' event hook (Linden)

Bug Fixes

  • server: prevent cascading errors on resource start (Linden)

Code Refactoring

  • client: don't send plate to server when opening vehicle inv (Linden)
  • server: tighten security for vehicle inv access (Linden)
  • client: adjust prints on weapon hash mismatch (Linden)
  • prevent errors when data files are missing (Linden)

v2.42.3

15 Sep 02:07
Compare
Choose a tag to compare

Bug Fixes

v2.42.2

13 Sep 00:45
Compare
Choose a tag to compare

Bug Fixes

  • client: use client.dropmodel on invalid point.model (#1798) #1798 (0Programmer)
  • server/inventory: set metadata.weight of petrolcan (Linden)
  • server/crafting: don't start crafting when item is missing (Linden)

Code Refactoring

  • client: replicate invBusy (Linden)
  • use callback event for giveItem (Linden)
  • server/inventory: disable giveItem if target inv is busy (Linden)

Chores

v2.42.1

01 Sep 00:58
Compare
Choose a tag to compare

Bug Fixes

Code Refactoring

  • server/mysql: silent error on improper configuration (Linden)
  • client: tweak inventory access distance checking (Linden)
  • init: use lib.print.info (Linden)
  • client: print when weapon is disarmed by game (Linden)

Chores

v2.42.0

17 Aug 02:48
Compare
Choose a tag to compare

Features

Bug Fixes

  • client: disable using weapons while shooting and disarming (Linden)
  • client: nil arithmetric (Linden)
  • cure cancer (Linden)
  • server/inventory: stash coords (#1768) #1768 (toshko)
  • server/inventory: ignore owner/group checks when forcing open inventory (#1769) #1769 (Master Mind)
  • server/qbx: invalid statebag access (Linden)

v2.41.0

19 Jul 03:39
Compare
Choose a tag to compare

Features

  • server/qb: partial qb-inventory exports (Linden)

Bug Fixes

  • client: early-return during 'giveItem' if using an item (Linden)

Code Refactoring

  • server: change item count checks to Inventory.GetItemCount (Linden)
  • server: make forceOpenInventory globally accessible (Linden)
  • setup: prevent error from new qb-inventory data (Linden)
  • client: set weapon timer based on time between shots (Linden)
  • client: disable firing when weapon timer is nil (Linden)
  • client: reduce delay between shooting and using items (Linden)

Chores