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Simulation and Concurrency

A Simulation and Concurrency project for my MEng in University of Hull. The project is written in C++ with DirectX, DirectX toolkit, Winsock2 and C++11 thrading. The aim of this project is to create a distributed, physically-based modelling demonstrator for a seris of gravity wells.

Current stage of the sofware:
-physics modelling
-handle rendering, physics modelling and network on different core
--network connection for sharing user input and physics information
--distributing different objects modelling on different machines
--handle 20% package lost

#Demo: https://drive.google.com/file/d/1iJQCp0DnRc-_q7tvE7cTIDL4-18NpK0Q/view?usp=sharing

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