I’m p3ngu1nZz, a passionate gamer and developer. Currently, I'm working on Plasma, a cutting-edge WebGPU game engine written in pure JavaScript. Plasma rivals the performance of Unity and Unreal Engine 5 by using JIT-WASM compilers to leverage multiple processors for shaders and game code, running on multiple processes. We're also extending the engine's core to handle N-dimensional matrices used for tensor calculation, similar to PyTorch. Plasma-Arc, our exciting new tech demo, showcases the capabilities of the Plasma engine.
I'm also deeply involved in Project Tau, a state-of-the-art Deep Q-Network (DQN) initiative that utilizes dual bidirectional LSTM and Vector State for evolving Long-Term Memory (LTM). Additionally, I'm working on a new game called Bad Cat, which has been in development for approximately four years.
I’m dedicated to creating fun and immersive games using Plasma, C++, and WebAssembly. I also love contributing to open source projects and constantly learning new technologies. 😊
Feel free to reach out to me at: rawsonkara@gmail.com
- Co-founder of Bat Country Entertainment, established in 2011.
- Experienced and versatile software engineer with over 20 years in game development, AI, web development, and cloud computing.
- Proficient in multiple programming languages, frameworks, and tools including Java, C#, C++, Python, Unity, Unreal, NodeJS, PyTorch, and more.
- Worked with prestigious companies such as GlobalFoundries, ESPN, and VMware.
- Pursued higher education at HVCC, RPI, and Dartmouth, gaining valuable knowledge and skills from each institution.
- Passionate about creating innovative and engaging solutions that delight users.
- AI Operator
- AI Scientist
- ML Trainer
- Roboticist
- Cybernetics Specialist
- C#, C, C++
- Python
- Java / JavaScript
- Dragon
- Unity
- Unreal
- Plasma
- ML-Agents
- PyTorch
- TensorFlow
- NodeJS
- Electron
- Dragon
- Docker
- VirtualBox
- Windows 11
- Ubuntu
- Ubuntu Server
- VS Code
- Visual Studio
- Notepad++
- Nano
- Vim / Vi