Based on the PRET Repository. This is my own attempt to rewrite the gameboy advance game pokemon ruby in C++, my first goal being to get the complete introduction cinematic working since it will throw the base of the code.
So far, I recoded 2/3 of the introduction cinematic.
- Finish the introduction cinematic
- Start the real game by coding the engine features.
Of course! If you like C++ and the gameboy advance, this is a nice project. You need to install devKitPro and the mgba emulator to compile and debug.