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C++ rewrite of ruby's code on gameboy advance, based on the pret repository

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RubyCPP

Based on the PRET Repository. This is my own attempt to rewrite the gameboy advance game pokemon ruby in C++, my first goal being to get the complete introduction cinematic working since it will throw the base of the code.

What's now?

So far, I recoded 2/3 of the introduction cinematic.

What's next

  • Finish the introduction cinematic
  • Start the real game by coding the engine features.

Can I contribute?

Of course! If you like C++ and the gameboy advance, this is a nice project. You need to install devKitPro and the mgba emulator to compile and debug.

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C++ rewrite of ruby's code on gameboy advance, based on the pret repository

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