[Ability] Fully implement Pastel Veil, update Sweet Veil (after beta fix) #3208
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duplicate of #2626 since beta is broken
What are the changes?
Why am I doing these changes?
What did change?
StatusEffectImmunityAbAttr
andBattlerTagImmunityAbAttr
to be base classes for both single/field AbAttrsScreenshots/Videos
How to test the changes?
Pastel Veil
src/data/pokemon-species.ts
.DOUBLE_BATTLE_OVERRIDE = true
STARTER_SPECIES_OVERRIDE = Species.GALAR_PONYTA
OPP_MOVESET_OVERRIDE
to have poison moves like TOXIC, POISON_GAS, etcSweet Veil
STARTER_SPECIES_OVERRIDE = Species.SWIRLIX
DOUBLE_BATTLE_OVERRIDE = true
OPP_MOVESET_OVERRIDE
to have sleep moves like POWDERMOVESET_OVERRIDE = [Moves.REST]
OR
$ npm run test pastel_veil
$ npm run test sweet_veil
Checklist
npm run test
)