Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Sprite] Shiny animated Clawitzer using wrong palette #3297

Merged
merged 2 commits into from
Aug 2, 2024

Conversation

chaosgrimmon
Copy link
Collaborator

What are the changes?

Clawitzer's shiny had colours that belonged on its non-shiny palette. This PR changes the image to match the official palette.

Why am I doing these changes?

Reported here and here.

In particular, note the claw's jaw/thumb and whiskers, as well as the body's accent ridging and main torso colours.

image

What did change?

Replaced the spritesheet .png with a one painted more like it should be.

Screenshots/Videos

Before

image

After

image

How to test the changes?

Use overrides to spawn shiny Clawitzers, when Sprite Set is set to Mixed Animated.

Checklist

  • I'm using beta as my base branch
  • There is no overlap with another PR?
  • The PR is self-contained and cannot be split into smaller PRs?
  • Have I provided a clear explanation of the changes?
    - [ ] Have I considered writing automated tests for the issue?
  • Have I tested the changes (manually)?
    • Are all unit tests still passing? (npm run test)
  • Are the changes visual?
    • Have I provided screenshots/videos of the changes?

Palette taken from back counterpart
Palette taken from back counterpart
@Tempo-anon Tempo-anon added the Sprite/Animation For when graphics are incorrect label Aug 2, 2024
@Tempo-anon Tempo-anon merged commit abbf497 into pagefaultgames:beta Aug 2, 2024
4 checks passed
@chaosgrimmon chaosgrimmon deleted the shiny-exp-clawitzer branch August 29, 2024 02:16
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Sprite/Animation For when graphics are incorrect
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants