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Fix perf of lazy mode glob matches #9260
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mattcompiles
approved these changes
Sep 21, 2023
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↪️ Pull Request
The "selective lazy" implementation used
isGlobMatch
to determine whether a particular asset was "lazy" or not - this turns out was inefficient because for every glob it would be compiled to a regex for every asset. This regressed performance of incremental changes significantly with a large asset graph.This change instead uses the
globToRegex
util to pre-compile the globs at option resolution time, and then does regex matches against these pre-compiled regexes. This has fixed the performance issue in our usage.🚨 Test instructions
✔️ PR Todo