The orchestra pattern is a partial actor pattern, with a global orchestrator regarding relevant work items.
The proc macro provides a convenience generator with a builder pattern, where at it's core it creates and spawns a set of subsystems, which are purely declarative.
#[orchestra(signal=SigSigSig, event=Event, gen=AllMessages, error=OrchestraError)]
pub struct Opera {
#[subsystem(MsgA, sends: [MsgB])]
sub_a: AwesomeSubSysA,
#[cfg(any(feature = "feature1", feature = "feature2"))]
#[subsystem(MsgB, sends: [MsgA])]
sub_b: AwesomeSubSysB,
}
- Each subsystem is annotated with
#[subsystem(_)]
whereMsgA
respectivelyMsgB
are the messages being consumed by that particular subsystem. Each of those subsystems is required to implement the subsystem trait with the correct trait bounds. Commonly this is achieved by using#[subsystem]
and#[contextbounds]
macro.#[contextbounds(Foo, error=Yikes, prefix=wherethetraitsat)]
can applied toimpl
-blocks andfn
-blocks. It will add additional trait bounds for the genericContext
withContext: FooContextTrait
for<Context as FooContextTrait>::Sender: FooSenderTrait
besides a few more. Note thatFoo
here references the name of the subsystem as declared in#[orchestra(..)]
macro.#[subsystem(Foo, error=Yikes, prefix=wherethetraitsat)]
is a extension to the above, implementingtrait Subsystem<Context, Yikes>
.
error=
tells the orchestra to use the user provided error type, if not provided a builtin one is used. Note that this is the one error type used throughout all calls, so make sure it does implFrom<E>
for all other error typesE
that are relevant to your application.event=
declares an external event type, that injects certain events into the orchestra, without participating in the subsystem pattern.signal=
defines a signal type to be used for the orchestra. This is a shared "tick" or "clock" for all subsystems.gen=
defines a wrappingenum
type that is used to wrap all messages that can be consumed by any subsystem.- Features can be feature gated by
#[cfg(feature = "feature")]
attribute macro expressions. Currently supported areany
,all
,not
andfeature
.
/// Execution context, always required.
pub struct DummyCtx;
/// Task spawner, always required
/// and must implement `trait orchestra::Spawner`.
pub struct DummySpawner;
fn main() {
let _orchestra = Opera::builder()
.sub_a(AwesomeSubSysA::default())
.sub_b(AwesomeSubSysB::default())
.spawner(DummySpawner)
.build();
}
In the shown main
, the orchestra is created by means of a generated, compile time erroring
builder pattern.
The builder requires all subsystems, baggage fields (additional struct data) and spawner to be
set via the according setter method before build
method could even be called. Failure to do
such an initialization will lead to a compile error. This is implemented by encoding each
builder field in a set of so called state generics
, meaning that each field can be either
Init<T>
or Missing<T>
, so each setter translates a state from Missing
to Init
state
for the specific struct field. Therefore, if you see a compile time error that blames about
Missing
where Init
is expected it usually means that some subsystems or baggage fields were
not set prior to the build
call.
To exclude subsystems from such a check, one can set wip
attribute on some subsystem that
is not ready to be included in the orchestra
:
#[orchestra(signal=SigSigSig, event=Event, gen=AllMessages, error=OrchestraError)]
pub struct Opera {
#[subsystem(MsgA, sends: MsgB)]
sub_a: AwesomeSubSysA,
#[subsystem(MsgB, sends: MsgA), wip]
sub_b: AwesomeSubSysB, // This subsystem will not be required nor allowed to be set
}
Baggage fields can be initialized more than one time, however, it is not true for subsystems:
subsystems must be initialized only once (another compile time check) or be replaced by
a special setter like method replace_<subsystem>
.
A task spawner and subsystem context are required to be defined with Spawner
and respectively SubsystemContext
implemented.
As always, debugging is notoriously annoying with bugged proc-macros, see feature "expand"
.
expander
is employed to yield better
error messages. Enable with --features=orchestra/expand
.
Generate a directed graph which shows the connectivity according to the
declared messages to be send and consumed. Enable with --features=orchestra/dotgraph
.
The path to the generated file will be displayed and is of the form
${OUT_DIR}/${orchestra|lowercase}-subsystem-messaging.dot
.
Use dot -Tpng ${OUT_DIR}/${orchestra|lowercase}-subsystem-messaging.dot > connectivity.dot
to
convert to i.e. a png
image or use your favorite dot file viewer.
It also creates a .svg
alongside the .dot
graph, derived from the .dot
graph for
direct usage.
No tool is without caveats, and orchestra
is no exception.
It is not recommended to have large messages that are sent via channels, just like for other
implementations of channels.
If you need to transfer data that is larger than a few dozend bytes, use Box<_>
around it or use a global identifier to access persisted state such as a database, depending on the use case.
It seems very appealing to have response channels as part of messages, and for many cases, these are a very convenient way of maintaining a strucutured data flow, yet they are ready to shoot you in the foot when not used diligently. The diligence required is regarding three topics:
- Circular message dependencies leading to a dead-lock for single threaded subsystems
- Too deep message dependencies across many subsystems
- Delays due to response channels
Each of them has a variety of solutions, such as local caching to remedy frequent lookups of the same information or splitting up subsystem into multiple to avoid circular dependencies or merging tiny topologically closely related to one subsystem in some exceptional cases, but strongly depend on the individual context in which orchestra is used.
To find these, the feature dotgraph
is providing a visualization of all interactions of the subsystem to subsystem level (not on the message level, yet) to investigate cycles.
Keep an eye on warnings during the generation phase.
Licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.