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This project is a Checkers game implemented in Python for a data science and algorithms class, featuring an AI opponent that uses the Minimax algorithm with Alpha-Beta Pruning. Features a user-friendly interface made using Pygame with intuitive controls, and efficient move calculation for faster gameplay.
paunovicbojana/checkers-alpha-beta-pruning-minimax
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This project is a Checkers game implemented in Python for a data science and algorithms class, featuring an AI opponent that uses the Minimax algorithm with Alpha-Beta Pruning. Features a user-friendly interface made using Pygame with intuitive controls, and efficient move calculation for faster gameplay.
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