A game idea to push Adafruit's pyGamer to it's limits and beyond...
It’s mainly coded in C++ and C with a great challenge : 30 FPS ! I added more challenges :
- MOD/S3M musics
- 16 bit colors
- Realtime lighting
- Water simulation with terrain interaction
- Terrain generation (noise and other fun things)
- EXTREME gameplay fun with a « almost perfect » player controller
All challenges are achieved and we can now show the result.
Main character sprites are from « rvros » ( https://rvros.itch.io/ )
Tiles are from itch.io (i will post credits when i find them)