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[2.1]checkpoint: fix empty map become nil after unmarshall (#237) #239

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Sep 6, 2019
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24 changes: 24 additions & 0 deletions lightning/restore/checkpoint_test.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,24 @@
package restore

import (
. "github.com/pingcap/check"
"path/filepath"
)

var _ = Suite(&checkpointSuite{})

type checkpointSuite struct{}

func (s *splitKVSuite) TestCheckpointMarshallUnmarshall(c *C) {
path := filepath.Join(c.MkDir(), "filecheckpoint")
fileChkp := NewFileCheckpointsDB(path)
fileChkp.checkpoints.Checkpoints["a"] = &TableCheckpointModel{
Status: uint32(CheckpointStatusLoaded),
Engines: map[int32]*EngineCheckpointModel{},
}
fileChkp.Close()

fileChkp2 := NewFileCheckpointsDB(path)
// if not recover empty map explicitly, it will become nil
c.Assert(fileChkp2.checkpoints.Checkpoints["a"].Engines, NotNil)
}
20 changes: 19 additions & 1 deletion lightning/restore/checkpoints.go
Original file line number Diff line number Diff line change
Expand Up @@ -654,7 +654,25 @@ func NewFileCheckpointsDB(path string) *FileCheckpointsDB {
// ignore all errors -- file maybe not created yet (and it is fine).
content, err := ioutil.ReadFile(path)
if err == nil {
cpdb.checkpoints.Unmarshal(content)
err2 := cpdb.checkpoints.Unmarshal(content)
if err2 != nil {
common.AppLogger.Errorf("checkpoint file is broken %s, error: %v", path, err)
}
// FIXME: patch for empty map may need initialize manually, because currently
// FIXME: a map of zero size -> marshall -> unmarshall -> become nil, see checkpoint_test.go
if cpdb.checkpoints.Checkpoints == nil {
cpdb.checkpoints.Checkpoints = map[string]*TableCheckpointModel{}
}
for _, table := range cpdb.checkpoints.Checkpoints {
if table.Engines == nil {
table.Engines = map[int32]*EngineCheckpointModel{}
}
for _, engine := range table.Engines {
if engine.Chunks == nil {
engine.Chunks = map[string]*ChunkCheckpointModel{}
}
}
}
} else {
common.AppLogger.Warnf("failed to open checkpoint file %s, going to create a new one: %v", path, err)
}
Expand Down