This code is based on Mike Bostock's implementation of Jason Davies' implementation of Bridson's algorithm.
// width, height, radius
var sampler = poissonDiscSampler(1000, 500, 10);
var sample;
while ((sample = sampler())) {
console.log('x, y:', sample[0], sample[1]);
}
console.log('no space left for other points now, all done');