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@dktapps You fixed this and the SetTitlePacket issue both things I was going to inform you about 😂 Only other issue I found was i had to declare "(int)" before $this->entityId in FloatingTextParticle::encode() on $this->entityRuntimeId .
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Oh for God's sake... I forgot about bcmath on that one -_- thanks
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slapper still crashing...
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@dktapps thanks for fixing, came across the same issue. Wohoo, removing vars again from plugins, brb
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@dktapps same changes required to AddPlayerPacket to fix SlapperHuman entities
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Slapper was already updated.
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This is still required on AddPlayerPacket - Slapper doesn't declare speedX, speedY or speedZ which results in a server crash
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Ah. makes sense.