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Thank you for contributing! We’re marking this issue as stale as a gentle reminder to revisit it and give it the attention it needs to move forward.
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Describe the feature you'd like:
The ability to control scale – the third major transformation besides position and rotation – is a must.
Suggested implementation:
Design could be like this
Like manipulator3d
Or like this
Like Vectary
The first option is more convenient for raycaster picking, the second one is more compact.
Also, it would be nice to have a flag to maintain proportions.
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