G3D is a javascript 3D engine based on WebGL. Compared with other WebGL 3D engines, G3D is a pure render engine, which means it depends on no DOM APIs but just a canvas(or canvas-like) object. This feature makes it possible that G3D works not only in browser but also in some hybrid environments like GCanvas (Weex or ReactNative).
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G3D 是一款基于 WebGL 的 javascript 3D 绘图引擎。与其他的 WebGL 3D 引擎相比,G3D 是更加「纯粹」的渲染引擎,也就是说,它完全不依赖任何 DOM API,而是仅仅依赖一个 canvas 对象(或者类 canvas 对象)。该特性使得 G3D 不仅能够运行在浏览器环境中,也能够运行在一些非浏览器的 js 终端环境下(hybrid 环境),比如 GCanvas 环境(基于 Weex 或 ReactNative)。