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Avoid updates (and update notifications) from appearing in more gameplay cases #30073

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Commits on Oct 1, 2024

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  2. Make states better defined

    peppy committed Oct 1, 2024
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  5. Attempt to fix android class

    peppy committed Oct 1, 2024
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  6. Passing means NotPlaying

    peppy committed Oct 1, 2024
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Commits on Oct 3, 2024

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Commits on Oct 7, 2024

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  3. Add second call of runOutsideGameplay on update progress notification

    At this point the update is already started in the background but I
    guess we can still block the notification from interrupting the user.
    peppy committed Oct 7, 2024
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  5. Remove unrelated test

    smoogipoo committed Oct 7, 2024
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  7. Fix incorrect condition

    smoogipoo committed Oct 7, 2024
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  8. Return true while in gameplay

    A `false` value marks the user as being on the latest release, and
    notifies them as such when clicking the button in settings. In reality,
    we don't know whether this is the case yet - we're just deferring the
    check.
    
    Somewhat minor change because the chance of a user manually going into
    settings and clicking the button is very small.
    smoogipoo committed Oct 7, 2024
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  9. Remove unused parameter

    smoogipoo committed Oct 7, 2024
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