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Added support for Dx11.3 shader model #1358

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merged 1 commit into from
Oct 21, 2019
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zlnimda
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@zlnimda zlnimda commented Oct 21, 2019

What does this PR do?

Shader Model 5.1 was missing in the listed shader models available,this PR just add it.

How does this PR change Premake's behavior?

There is no behavior changes.

Anything else we should know?

I tested with a project with sm 5.1 shaders, but didn't do a branch for this small change.

Did you check all the boxes?

  • Focus on a single fix or feature; remove any unrelated formatting or code changes
  • Add unit tests showing fix or feature works; all tests pass
  • Mention any related issues (put closes #XXXX in comment to auto-close issue when PR is merged)
  • Follow our coding conventions
  • Minimize the number of commits

You can now support Premake on our OpenCollective. Your contributions help us spend more time responding to requests like these!

@starkos starkos merged commit 3da7869 into premake:master Oct 21, 2019
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starkos commented Oct 21, 2019

Thanks!

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3 participants