A game that involves a snake and its food.
Challenges are the heart of any game. It is the kind of challenges provided to the players, that often decides the quality and popularity of a game. The challenge in a standard snake game is to score the highest number of points, where the snake moves at a particular speed, and grows by a small amount by each food taken.
Good challenge. But, we need to be innovative. We should provide another set of challenges that are sufficient enough to keep the player engaged in the game-play. Below is an effort into the explorartion of possible challenges we wish to introduce into this game.
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Snake need move continuously, and cant stay if it likes.
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The food will be static as of now, but many at a time.
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There may not be just one snake alone (multiple opponents).
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The game-play should not be story-based (round-based).
Simple snake in begining. Can take out its tongue sometimes, and for food and for heat scan other snakes and food. Can get partly or fully eaten by another snake. head bangs, snake eats, etc. part visibility. blockage, footprint viewer. lightning effects as per level. light sources. including head. score list, players, opponents. team cobra vs rattlesnake. different structures, complicated, we need images, makes code easier to handle. level blockers / objects. should the game background color be black?