Add ECB state to character post frame update #27
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Values x,y coords as offsets from the character's
Offsets taken from Achilles here:
https://github.com/Achilles1515/20XX-Melee-Hack-Pack/blob/d179487818e5041aba18bf5a3cba3c2eab31a167/SSBM%20Facts.txt#L963
Used in libmelee as of version 0.12.0
Character x,y position will get you MOST of the way for figuring gameplay decisions. But when it comes to things like boarding platforms and ledge dashes, you need ECB info to actually do it right.