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add HDDLOAD Implementation #598

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add HDDLOAD Implementation #598

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israpps
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@israpps israpps commented Apr 16, 2024

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israpps and others added 4 commits April 16, 2024 16:24
Co-Authored-By: Liu Woon Yung <ysai187@yahoo.com>
Co-Authored-By: Liu Woon Yung <ysai187@yahoo.com>
@israpps israpps marked this pull request as ready for review April 16, 2024 20:11
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israpps commented Apr 16, 2024

@AKuHAK any Idea why cant I include dev9.h? or am I missing a search path?

@rickgaiser
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What's the (build) status of this? Can you also provide a description?

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israpps commented Jul 12, 2024

What's the (build) status of this? Can you also provide a description?

this is a homebrew clone of rom0:HDDLOAD found on all the expansion bay PS2 models.

What this module does is basically accessing the MBR.KELF bootstrap from hdd0:__mbr, write it to EE mem at 0x0010000 and inform the EE via a pointer. so that the EE program that launched HDDLOAD may execute 0x0010000

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Can you solve the merge conflicts so I can merge?

@fjtrujy
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fjtrujy commented Sep 6, 2024

@israpps could you solve the compilation issues here?

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3 participants