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HuE for PSP 0.70 by E (T.Kawamorita) - PC Engine/TurboGrafx-16, PC Engine CD/TurboGrafx-CD and SuperGrafx Emulators.

Game list

Game list

Game list Castlevania : Rondo of Blood English Patch

Play PC Engine CD ROM [HuE for PSP]

  • Put the ROM in the Memory Stick (Castlevania Dracula X - Rondo of Blood in English Patch, the CD ROM is in copying it to ms0:/PSP/GAME/HuE/Roms/Castlevania Dracula X - Rondo of Blood in English Patch).

A file explorer will appear directly, at this point you have to look for the TurboGrafx CD Super System Card (U) (v3.0) .pce BIOS , select it and give O. Once the bios is executed, you will see that you get a error toc error or similar and we will be in the "boot" screen, to enter the emulator menu in HuE you have to press L + R + SELECT at the same time . Go to the emulator menu, there you have to go down to cdrom select , and you will have to look for the TOC file , where you have all the loom of the mp3 and renamed isos (by default in the download put it in: PSP/GAME/HuE/Roms/Castlevania Dracula X - Rondo of Blood in English Patch). Hit RESET in the menu, and START (RUN) on the screen where it asks you to hit RUN.

Change Log

(1) Sprite Priority bugfix (A) Y's 1 & 2 (B) F1 Circus 92

(2) SuperGrafx support (incomplete)

Change (3) the state is saved Data so far can not be used. Save format there may be a change in the future is greater.

Speed ​​of games that use an interrupt (a) raster Postponed because of a problem I thought and was able to speed up. Related fixes (1) Sound Implementation of improvement (2) CDROM, save state support
Has let me use a length of 10 as (1) font. Was used as the reference software for a variety of sources (2) PSP. I do not remember what I was referring to the various reference too (-; Thanks to all the people who who exposes the soft! Mr. (3) Ruka, we had to speed up the CPU core. Thanks! I referred to by Mr uoSnes9x how to use the GPU (4) y. Thanks! I referred a variety of documents (5). Thanks to those who will create a document!
(Http://cgfm2.emuviews.com/) Mr. (1) Charles MacDonald sgxtech.txt pcetech.txt The implementation is sgxtech.txt SuperGrafx was particularly useful.

(Http://www.geocities.jp/team_zero_three/PC2E/index.html) Mr. (2) PC2E Ki Used to check whether the results are correct emulation Was performed with reference to various implementations PC2E source code. Helped to fix a bug in the (A) SATB DMA. Helped fix (B) sprite priority.

(3) HuGo source code Helped to fix a bug in the (A) SATB DMA. Helped fix (B) sprite priority.

Source of (4) fpce / xpce / HuE PCEngine Emulator is great it was based. Started from here!

(5) YAME 0.38 Used to check whether the results are correct emulation

(6) PCEP 0.70 I was allowed to use the implementation for the CDROM emulation.

PCEngine Emulator and Source (7) Other

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PC-Engine emulator for PSP.

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