Alpha release of the hmd-eyes integration remake v1.0
Pre-release
Pre-release
We are pleased to announce the alpha release of hmd-eyes v1.0-alpha!!
hmd-eyes v1.0 is a going to be a complete overhaul of the current hmd-eyes plugin, with a much cleaner and way more flexible architecture. We are dropping support for the 2d approach and focus entirely on 3d gaze tracking. Starting with a new gaze demo scene and much more stable gaze visualization.
Please refer to the release/alpha branch for checking the readme and documentation.
We also created a dedicated channel (#hmd-eyes-alpha) on our discord server to gather your feedback and post about updates.
Dependencies
- Unity 2018.3 latest
ProjectSettings/Player/Configuration/Scripting Runtime Verion
set to .NET 4.x Equivalent.- Due to an issue with MessagePack, the default project setting for
ProjectSettings/Player/Configuration/API Compatibility Level
is not supported and needs to be set to .NET 4.x
Features
- complete overhaul of the hmd-eyes plugin
- clean and flexible architecture with three layers (connection, communication, utility components)
- simplified settings and flexible calibration targets
- instead of hidden objects due to on start initialization, everything can be pre-setup in the scene
- focused on 3d gaze tracking (no further support for the 2d approach)
- much more stable gaze visualization
- updated dependencies
- supporting latest Unity 2018.3 and .NET 4.x
Current Limitations
- recordings currently not supported
- no heatmap or spherical video demo
- scene management removed