A league of legends scripting platform started in 2021.
The main part of the application. It contains:
- Rebuilt game structures in Framework dir
- Addresses and offsets in Addresses dir
- Hooks, callbacks, bypasses, UI and other helper functions for SDK in Impl dir
- Interface with external plugins made in C++ and LUA in SDK dir
The scripting core of the application. It contains all the features needed to help the player achieve better performance than legit players.
The LUA documentation for the EmmyLua plugin for the LUA SDK.
Build using vs2022 tools with C++20 standard.
Build using LLVM with C++20 standard.