Wakaama (formerly liblwm2m) is an implementation of the Open Mobile Alliance's LightWeight M2M protocol (LWM2M).
Developers mailing list: https://dev.eclipse.org/mailman/listinfo/wakaama-dev
-+- core (the LWM2M engine)
|
+- coap (CoAP stack adaptation)
| |
| +- er-coap-13 (Modified Erbium's CoAP engine from
| https://web.archive.org/web/20180316172739/http://people.inf.ethz.ch/mkovatsc/erbium.php)
|
+- data (data formats serialization/deserialization)
|
+- tests (test cases)
| |
| +- integration (pytest based integration tests implementing the OMA-ETS-LightweightM2M-V1_1-20190912-D specification
| https://www.openmobilealliance.org/release/LightweightM2M/ETS/OMA-ETS-LightweightM2M-V1_1-20190912-D.pdf)
+- examples
|
+- bootstrap_server (a command-line LWM2M bootstrap server)
|
+- client (a command-line LWM2M client with several test objects)
|
+- lightclient (a very simple command-line LWM2M client with several test objects)
|
+- server (a command-line LWM2M server)
|
+- shared (utility functions for connection handling and command-
line interface)
Wakaama is not a library but files to be built with an application. Wakaama uses CMake >= 3.13. Look at examples/server/CMakeLists.txt for an example of how to include it. Several compilation switches are used:
- LWM2M_BIG_ENDIAN if your target platform uses big-endian format.
- LWM2M_LITTLE_ENDIAN if your target platform uses little-endian format.
- LWM2M_CLIENT_MODE to enable LWM2M Client interfaces.
- LWM2M_SERVER_MODE to enable LWM2M Server interfaces.
- LWM2M_BOOTSTRAP_SERVER_MODE to enable LWM2M Bootstrap Server interfaces.
- LWM2M_BOOTSTRAP to enable LWM2M Bootstrap support in a LWM2M Client.
- LWM2M_SUPPORT_TLV to enable TLV payload support (implicit except for LWM2M 1.1 clients)
- LWM2M_SUPPORT_JSON to enable JSON payload support (implicit when defining LWM2M_SERVER_MODE)
- LWM2M_SUPPORT_SENML_JSON to enable SenML JSON payload support (implicit for LWM2M 1.1 or greater when defining LWM2M_SERVER_MODE or LWM2M_BOOTSTRAP_SERVER_MODE)
- LWM2M_OLD_CONTENT_FORMAT_SUPPORT to support the deprecated content format values for TLV and JSON.
- LWM2M_VERSION to specify which version of the LWM2M spec to support. Clients will support only that version. Servers will support that version and below. By default the latest version is supported. To specify version 1.0, for example, pass -DLWM2M_VERSION="1.0" to cmake.
- LWM2M_RAW_BLOCK1_REQUESTS For low memory client devices where it is not possible to keep a large post or put request in memory to be parsed (typically a firmware write). This option enable each unprocessed block 1 payload to be passed to the application, typically to be stored to a flash memory.
- LWM2M_COAP_DEFAULT_BLOCK_SIZE CoAP block size used by CoAP layer when performing block-wise transfers. Possible values: 16, 32, 64, 128, 256, 512 and 1024. Defaults to 1024.
Depending on your platform, you need to define LWM2M_BIG_ENDIAN or LWM2M_LITTLE_ENDIAN. LWM2M_CLIENT_MODE and LWM2M_SERVER_MODE can be defined at the same time.
- Mandatory:
- Compiler: GCC and/or Clang
- Optional (but strongly recommended):
- Build system generator: CMake 3.13+
- Version control system: Git (and a GitHub account)
- Git commit message linter: gitlint
- Build system: ninja
- C code formatting: clang-format, version 10
- Unit testing: CUnit
On Ubuntu 20.04, used in CI, the dependencies can be installed as such:
apt install build-essential clang-format clang-format-10 clang-tools-10 cmake gcovr git libcunit1-dev ninja-build python3-pip
pip3 install gitlint
New code must be formatted with clang-format.
The style is based on the LLVM style, but with 4 instead of 2 spaces indentation and allowing for 120 instead of 80 characters per line.
To check if your code matches the expected style, the following commands are helpful:
git clang-format-10 --diff
: Show what needs to be changed to match the expected code stylegit clang-format-10
: Apply all needed changes directlygit clang-format-10 --commit master
: Fix code style for all changes since master
If existing code gets reformatted, this must be done in a separate commit. Its commit id has to be added to the file
.git-blame-ignore-revs
and committed in yet another commit.
To avoid unneeded load on the GitHub infrastructure, please consider running tools/ci/run_ci.sh --all
before pushing.
cd wakaama
tools/ci/run_ci.sh --run-build
pytest -v tests/integration
There are some example applications provided to test the server, client and bootstrap capabilities of Wakaama. The following recipes assume you are on a unix like platform and you have cmake and make installed.
- Create a build directory and change to that.
cmake [wakaama directory]/examples/server
make
./lwm2mserver [Options]
The lwm2mserver listens on UDP port 5683. It features a basic command line interface. Type 'help' for a list of supported commands.
Options are:
Usage: lwm2mserver [OPTION]
Launch a LWM2M server on localhost.
Options:
-4 Use IPv4 connection. Default: IPv6 connection
-l PORT Set the local UDP port of the Server. Default: 5683
-S BYTES CoAP block size. Options: 16, 32, 64, 128, 256, 512, 1024. Default: 1024
- Create a build directory and change to that.
cmake [wakaama directory]/examples/client
make
./lwm2mclient [Options]
DTLS feature requires the tinydtls submodule. To include it, on the first run, use the following commands to retrieve the sources:
git submodule init
git submodule update
You need to install autoconf and automake to build with tinydtls.
Build with tinydtls:
- Create a build directory and change to that.
cmake -DDTLS=1 [wakaama directory]/examples/client
make
./lwm2mclient [Options]
The lwm2mclient features nine LWM2M objects:
-
Security Object (id: 0)
-
Server Object (id: 1)
-
Access Control Object (id: 2) as a skeleton
-
Device Object (id: 3) containing hard-coded values from the Example LWM2M Client of Appendix E of the LWM2M Technical Specification.
-
Connectivity Monitoring Object (id: 4) as a skeleton
-
Firmware Update Object (id: 5) as a skeleton.
-
Location Object (id: 6) as a skeleton.
-
Connectivity Statistics Object (id: 7) as a skeleton.
-
Test Object (id: 31024) with the following description:
Multiple Object | ID | Instances | Mandatory | Test | 31024 | Yes | No | Resources: Supported Multiple Name | ID | Operations | Instances | Mandatory | Type | Range | test | 1 | R/W | No | Yes | Integer | 0-255 | exec | 2 | E | No | Yes | | | dec | 3 | R/W | No | Yes | Float | |
The lwm2mclient opens udp port 56830 and tries to register to a LWM2M Server at 127.0.0.1:5683. It features a basic command line interface. Type 'help' for a list of supported commands.
Options are:
Usage: lwm2mclient [OPTION]
Launch a LWM2M client.
Options:
-n NAME Set the endpoint name of the Client. Default: testlwm2mclient
-l PORT Set the local UDP port of the Client. Default: 56830
-h HOST Set the hostname of the LWM2M Server to connect to. Default: localhost
-p PORT Set the port of the LWM2M Server to connect to. Default: 5683
-4 Use IPv4 connection. Default: IPv6 connection
-t TIME Set the lifetime of the Client. Default: 300
-b Bootstrap requested.
-c Change battery level over time.
-S BYTES CoAP block size. Options: 16, 32, 64, 128, 256, 512, 1024. Default: 1024
If DTLS feature enable:
-i Set the device management or bootstrap server PSK identity. If not set use none secure mode
-s Set the device management or bootstrap server Pre-Shared-Key. If not set use none secure mode
To launch a bootstrap session:
./lwm2mclient -b
In the any directory, run the following commands:
- Create a build directory and change to that.
cmake [wakaama directory]/examples/lightclient
make
./lightclient [Options]
The lightclient is much simpler that the lwm2mclient and features only four LWM2M objects:
- Security Object (id: 0)
- Server Object (id: 1)
- Device Object (id: 3) containing hard-coded values from the Example LWM2M Client of Appendix E of the LWM2M Technical Specification.
- Test Object (id: 31024) from the lwm2mclient as described above.
The lightclient does not feature any command-line interface.
Options are:
Usage: lwm2mclient [OPTION]
Launch a LWM2M client.
Options:
-n NAME Set the endpoint name of the Client. Default: testlightclient
-l PORT Set the local UDP port of the Client. Default: 56830
-4 Use IPv4 connection. Default: IPv6 connection
-S BYTES CoAP block size. Options: 16, 32, 64, 128, 256, 512, 1024. Default: 1024
- Create a build directory and change to that.
cmake [wakaama directory]/examples/bootstrap_server
make
./bootstrap_server [Options]
Refer to examples/bootstrap_server/README for more information.