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[Keyboard] Add ZSA Moonlander VIA support (#14603)
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Co-authored-by: Quinn Mikelson <quinn.mikelson@tyvak.com>
Co-authored-by: Drashna Jael're <drashna@live.com>
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3 people authored Oct 11, 2021
1 parent 9351eb3 commit d9e0774
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3 changes: 2 additions & 1 deletion keyboards/moonlander/config.h
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#define DYNAMIC_KEYMAP_EEPROM_ADDR (EECONFIG_SIZE + FIRMWARE_VERSION_SIZE)
#ifdef EEPROM_I2C
# define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 16383
# define DYNAMIC_KEYMAP_LAYER_COUNT 32
# define DYNAMIC_KEYMAP_LAYER_COUNT 8
#endif
#define VIA_QMK_RGBLIGHT_ENABLE

#define AUDIO_PIN A5
#define AUDIO_PIN_ALT A4
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126 changes: 126 additions & 0 deletions keyboards/moonlander/keymaps/via/keymap.c
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/* Copyright 2020 ZSA Technology Labs, Inc <@zsa>
* Copyright 2020 Jack Humbert <jack.humb@gmail.com>
* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/



#include QMK_KEYBOARD_H
#include "version.h"

enum layers {
BASE, // default layer
SYMB, // symbols
MDIA, // media keys
};

// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_moonlander(
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_DEL, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB), TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HYPR, KC_MEH, KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), LGUI_T(KC_QUOT),
KC_LSFT, LCTL_T(KC_Z),KC_X,KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RCTL_T(KC_SLSH), KC_RSFT,
LT(SYMB,KC_GRV),WEBUSB_PAIR,A(KC_LSFT),KC_LEFT, KC_RGHT, LALT_T(KC_APP), RCTL_T(KC_ESC), KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, MO(SYMB),
KC_SPC, KC_BSPC, KC_LGUI, KC_LALT, KC_TAB, KC_ENT
),

[SYMB] = LAYOUT_moonlander(
USER00, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, _______, _______, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
_______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, _______, _______, KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, _______,
_______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, _______,
_______, _______, _______, _______, _______, RGB_VAI, RGB_TOG, _______, KC_DOT, KC_0, KC_EQL, _______,
RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______
),

[MDIA] = LAYOUT_moonlander(
USER01, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
_______, _______, _______, KC_MS_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST,
_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, _______, _______,
_______, _______, _______, KC_BTN1, KC_BTN2, _______, _______, KC_VOLU, KC_VOLD, KC_MUTE, _______, _______,
_______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_moonlander(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[4] = LAYOUT_moonlander(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[5] = LAYOUT_moonlander(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[6] = LAYOUT_moonlander(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[7] = LAYOUT_moonlander(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
};
// clang-format on

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case USER00:
if (record->event.pressed) {
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
case USER01:
if (record->event.pressed) {
keyboard_config.led_level ^= 1;
eeconfig_update_kb(keyboard_config.raw);
if (keyboard_config.led_level) {
layer_state_set_kb(layer_state);
} else {
ML_LED_1(false);
ML_LED_2(false);
ML_LED_3(false);
ML_LED_4(false);
ML_LED_5(false);
ML_LED_6(false);
}
}
break;
}
return true;
}
7 changes: 7 additions & 0 deletions keyboards/moonlander/keymaps/via/readme.md
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# VIA Keymap for the Moonlander

This is based on the default layout for the Moonlander keyboard from ZSA Techonology Labs.

ZSA does not provide any support for VIA (the app or firmware feature). Any and all issues should be directed to [VIA](https://github.com/the-via).

Initial flash and reflash may make the keyboard look like it has locked up. This is because it can take a while to load the EEPROM data (the keymap), and is halted by that process until it's finished.
1 change: 1 addition & 0 deletions keyboards/moonlander/keymaps/via/rules.mk
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VIA_ENABLE = yes

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