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Add Mino Plus Keyboard #19535

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Jan 18, 2023
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279 changes: 279 additions & 0 deletions keyboards/mino_plus/keymaps/default/keymap.c

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287 changes: 287 additions & 0 deletions keyboards/mino_plus/keymaps/via/keymap.c

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1 change: 1 addition & 0 deletions keyboards/mino_plus/keymaps/via/rules.mk
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VIA_ENABLE = yes
3 changes: 3 additions & 0 deletions keyboards/mino_plus/mino_plus.c
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// Copyright 2022 ShandonCodes (@ShandonCodes)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "mino_plus.h"
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10 changes: 10 additions & 0 deletions keyboards/mino_plus/mino_plus.h
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// Copyright 2022 ShandonCodes (@ShandonCodes)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include "quantum.h"

#ifdef KEYBOARD_mino_plus_soldered
# include "soldered.h"
#endif
27 changes: 27 additions & 0 deletions keyboards/mino_plus/readme.md
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# mino_plus

![mino_plus](https://i.imgur.com/vZJ6kaNh.jpg)

A 65% keyboard, inspried by tetrominos.

* Keyboard Maintainer: [ShandonCodes](https://github.com/ShandonCodes)
* Hardware Supported: Mino Plus PCB
* Hardware Availability: https://store.shandon.codes/mino-plus/

Make example for this keyboard (after setting up your build environment):

make mino_plus/soldered:default

Flashing example for this keyboard:

make mino_plus/soldered:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

## Bootloader

Enter the bootloader in 3 ways:

* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
* **Keycode in layout**: Press the key mapped to `FN` + `R` if it is available.
22 changes: 22 additions & 0 deletions keyboards/mino_plus/soldered/config.h
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// Copyright 2022 ShandonCodes (@ShandonCodes)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

#include "config_common.h"

#define MATRIX_ROWS 5
#define MATRIX_COLS 15

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#define DEBOUNCE 5

#define I2C_DRIVER I2CD1
#define I2C1_SCL_PIN B6
#define I2C1_SDA_PIN B7
#define I2C1_SCL_PAL_MODE 1
#define I2C1_SDA_PAL_MODE 1
#define I2C1_TIMINGR_PRESC 0x00U
#define I2C1_TIMINGR_SCLDEL 0x03U
#define I2C1_TIMINGR_SDADEL 0x01U
#define I2C1_TIMINGR_SCLH 0x03U
#define I2C1_TIMINGR_SCLL 0x09U

7 changes: 7 additions & 0 deletions keyboards/mino_plus/soldered/halconf.h
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// Copyright 2022 ShandonCodes (@ShandonCodes)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

#define HAL_USE_I2C TRUE

#include_next <halconf.h>
26 changes: 26 additions & 0 deletions keyboards/mino_plus/soldered/info.json
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{
"manufacturer": "ShandonCodes",
"keyboard_name": "Mino Plus",
"maintainer": "ShandonCodes",
"bootloader": "stm32-dfu",
"diode_direction": "COL2ROW",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true
},
"matrix_pins": {
"cols": ["B4", "B3", "A15", "A10", "A8", "B14", "B12", "B10", "A5", "A4", "A3", "B0", "A7", "C15", "B5"],
"rows": ["B9", "B8", "A2", "A1", "A0"]
},
"processor": "STM32F072",
"url": "",
"usb": {
"device_version": "1.0.0",
"pid": "0x0003",
"vid": "0x7877"
}
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}
8 changes: 8 additions & 0 deletions keyboards/mino_plus/soldered/mcuconf.h
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// Copyright 2022 ShandonCodes (@ShandonCodes)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

#include_next "mcuconf.h"
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#undef STM32_I2C_USE_I2C1
#define STM32_I2C_USE_I2C1 TRUE
7 changes: 7 additions & 0 deletions keyboards/mino_plus/soldered/rules.mk
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MCU = STM32F072

BOOTLOADER = stm32-dfu

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OLED_ENABLE = yes
WPM_ENABLE = yes
OLED_DRIVER = SSD1306
8 changes: 8 additions & 0 deletions keyboards/mino_plus/soldered/soldered.c
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// Copyright 2022 ShandonCodes (@ShandonCodes)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "soldered.h"

void board_init(void) {
SYSCFG->CFGR1 |= SYSCFG_CFGR1_I2C1_DMA_RMP;
SYSCFG->CFGR1 &= ~(SYSCFG_CFGR1_SPI2_DMA_RMP);
}
42 changes: 42 additions & 0 deletions keyboards/mino_plus/soldered/soldered.h
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// Copyright 2022 ShandonCodes (@ShandonCodes)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k2e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e,\
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k41, k42, k43, k45, k47, k49, k4a, k4b, k4c, k4d, k4e\
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e}, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e}, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e}, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
{ k40, k41, k42, k43, KC_NO, k45, KC_NO, k47, KC_NO, k49, k4a, k4b, k4c, k4d, k4e}, \
}

#define LAYOUT_625( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k2e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e,\
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k41, k42, k45, k49, k4a, k4b, k4c, k4d, k4e\
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e}, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e}, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e}, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
{ k40, k41, k42, KC_NO, KC_NO, k45, KC_NO, KC_NO, KC_NO, k49, k4a, k4b, k4c, k4d, k4e}, \
}