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Migrate RGB Matrix config to info.json - XZY #22879

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43 changes: 3 additions & 40 deletions keyboards/xbows/knight/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -15,43 +15,6 @@
*/
#pragma once

#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_MATRIX_CENTER \
{ 92, 33 }

// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
# define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
# define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
# define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue

// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out

# define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
# define IS31FL3731_I2C_ADDRESS_2 IS31FL3731_I2C_ADDRESS_SDA
# define IS31FL3731_I2C_ADDRESS_3 IS31FL3731_I2C_ADDRESS_SCL
# define DRIVER_1_LED_TOTAL 36
# define DRIVER_2_LED_TOTAL 35
# define DRIVER_3_LED_TOTAL 15
# define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL + DRIVER_3_LED_TOTAL)
#endif
#define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
#define IS31FL3731_I2C_ADDRESS_2 IS31FL3731_I2C_ADDRESS_SDA
#define IS31FL3731_I2C_ADDRESS_3 IS31FL3731_I2C_ADDRESS_SCL
24 changes: 23 additions & 1 deletion keyboards/xbows/knight/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,29 @@
"device_version": "0.0.1"
},
"rgb_matrix": {
"driver": "is31fl3731"
"animations": {
"breathing": true,
"band_spiral_val": true,
"cycle_all": true,
"cycle_left_right": true,
"cycle_up_down": true,
"cycle_out_in": true,
"cycle_pinwheel": true,
"cycle_spiral": true,
"rainbow_pinwheels": true,
"raindrops": true,
"solid_reactive_simple": true,
"solid_reactive": true,
"solid_reactive_wide": true,
"solid_reactive_cross": true,
"splash": true,
"solid_multisplash": true
},
"center_point": [92, 33],
"driver": "is31fl3731",
"led_process_limit": 18,
"max_brightness": 200,
"sleep": true
},
"matrix_pins": {
"cols": ["B0", "B1", "B2", "B3", "B7", "D2", "D3", "D5", "D4", "D6", "D7", "B4", "B5", "B6", "C6"],
Expand Down
43 changes: 3 additions & 40 deletions keyboards/xbows/knight_plus/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -15,43 +15,6 @@
*/
#pragma once

#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_MATRIX_CENTER \
{ 92, 33 }

// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
# define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
# define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
# define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue

// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out

# define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
# define IS31FL3731_I2C_ADDRESS_2 IS31FL3731_I2C_ADDRESS_SDA
# define IS31FL3731_I2C_ADDRESS_3 IS31FL3731_I2C_ADDRESS_SCL
# define DRIVER_1_LED_TOTAL 36
# define DRIVER_2_LED_TOTAL 35
# define DRIVER_3_LED_TOTAL 15
# define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL + DRIVER_3_LED_TOTAL)
#endif
#define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
#define IS31FL3731_I2C_ADDRESS_2 IS31FL3731_I2C_ADDRESS_SDA
#define IS31FL3731_I2C_ADDRESS_3 IS31FL3731_I2C_ADDRESS_SCL
24 changes: 23 additions & 1 deletion keyboards/xbows/knight_plus/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,29 @@
"device_version": "0.0.1"
},
"rgb_matrix": {
"driver": "is31fl3731"
"animations": {
"breathing": true,
"band_spiral_val": true,
"cycle_all": true,
"cycle_left_right": true,
"cycle_up_down": true,
"cycle_out_in": true,
"cycle_pinwheel": true,
"cycle_spiral": true,
"rainbow_pinwheels": true,
"raindrops": true,
"solid_reactive_simple": true,
"solid_reactive": true,
"solid_reactive_wide": true,
"solid_reactive_cross": true,
"splash": true,
"solid_multisplash": true
},
"center_point": [92, 33],
"driver": "is31fl3731",
"led_process_limit": 18,
"max_brightness": 200,
"sleep": true
},
"matrix_pins": {
"cols": ["B0", "B1", "B2", "B3", "B7", "D2", "D3", "D5", "D4", "D6", "D7", "B4", "B5", "B6", "C6"],
Expand Down
45 changes: 3 additions & 42 deletions keyboards/xbows/nature/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -15,45 +15,6 @@
*/
#pragma once

#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_MATRIX_CENTER \
{ 92, 33 }

# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set

// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
# define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
# define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
# define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue

// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out

# define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
# define IS31FL3731_I2C_ADDRESS_2 IS31FL3731_I2C_ADDRESS_SDA
# define IS31FL3731_I2C_ADDRESS_3 IS31FL3731_I2C_ADDRESS_SCL
# define DRIVER_1_LED_TOTAL 36
# define DRIVER_2_LED_TOTAL 36
# define DRIVER_3_LED_TOTAL 15
# define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL + DRIVER_3_LED_TOTAL)
#endif
#define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
#define IS31FL3731_I2C_ADDRESS_2 IS31FL3731_I2C_ADDRESS_SDA
#define IS31FL3731_I2C_ADDRESS_3 IS31FL3731_I2C_ADDRESS_SCL
24 changes: 23 additions & 1 deletion keyboards/xbows/nature/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,29 @@
"device_version": "0.0.1"
},
"rgb_matrix": {
"driver": "is31fl3731"
"animations": {
"breathing": true,
"band_spiral_val": true,
"cycle_all": true,
"cycle_left_right": true,
"cycle_up_down": true,
"cycle_out_in": true,
"cycle_pinwheel": true,
"cycle_spiral": true,
"rainbow_pinwheels": true,
"raindrops": true,
"solid_reactive_simple": true,
"solid_reactive": true,
"solid_reactive_wide": true,
"solid_reactive_cross": true,
"splash": true,
"solid_multisplash": true
},
"center_point": [92, 33],
"driver": "is31fl3731",
"led_process_limit": 18,
"max_brightness": 200,
"sleep": true
},
"matrix_pins": {
"cols": ["B0", "B1", "B2", "B3", "B7", "D2", "D3", "D5", "D4", "D6", "D7", "B4", "B5", "B6", "C6"],
Expand Down
36 changes: 1 addition & 35 deletions keyboards/xbows/numpad/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -15,38 +15,4 @@
*/
#pragma once

#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_MATRIX_CENTER \
{ 30, 32 }

// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
# define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
# define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
# define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue

// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out

# define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_VCC
# define RGB_MATRIX_LED_COUNT 22
#endif
#define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_VCC
24 changes: 23 additions & 1 deletion keyboards/xbows/numpad/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,29 @@
"device_version": "0.0.1"
},
"rgb_matrix": {
"driver": "is31fl3731"
"animations": {
"breathing": true,
"band_spiral_val": true,
"cycle_all": true,
"cycle_left_right": true,
"cycle_up_down": true,
"cycle_out_in": true,
"cycle_pinwheel": true,
"cycle_spiral": true,
"rainbow_pinwheels": true,
"raindrops": true,
"solid_reactive_simple": true,
"solid_reactive": true,
"solid_reactive_wide": true,
"solid_reactive_cross": true,
"splash": true,
"solid_multisplash": true
},
"center_point": [30, 32],
"driver": "is31fl3731",
"led_process_limit": 18,
"max_brightness": 200,
"sleep": true
},
"matrix_pins": {
"cols": ["D4", "D6", "B2", "B1"],
Expand Down
43 changes: 3 additions & 40 deletions keyboards/xbows/ranger/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -15,43 +15,6 @@
*/
#pragma once

#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_MATRIX_CENTER { 103, 32 }

// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
# define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
# define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
# define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue

// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out

# define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
# define IS31FL3731_I2C_ADDRESS_2 IS31FL3731_I2C_ADDRESS_SCL
# define IS31FL3731_I2C_ADDRESS_3 IS31FL3731_I2C_ADDRESS_SDA
# define DRIVER_1_LED_TOTAL 36
# define DRIVER_2_LED_TOTAL 36
# define DRIVER_3_LED_TOTAL 15
# define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL + DRIVER_3_LED_TOTAL)

#endif
#define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
#define IS31FL3731_I2C_ADDRESS_2 IS31FL3731_I2C_ADDRESS_SCL
#define IS31FL3731_I2C_ADDRESS_3 IS31FL3731_I2C_ADDRESS_SDA
24 changes: 23 additions & 1 deletion keyboards/xbows/ranger/info.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,29 @@
"device_version": "0.0.1"
},
"rgb_matrix": {
"driver": "is31fl3731"
"animations": {
"breathing": true,
"band_spiral_val": true,
"cycle_all": true,
"cycle_left_right": true,
"cycle_up_down": true,
"cycle_out_in": true,
"cycle_pinwheel": true,
"cycle_spiral": true,
"rainbow_pinwheels": true,
"raindrops": true,
"solid_reactive_simple": true,
"solid_reactive": true,
"solid_reactive_wide": true,
"solid_reactive_cross": true,
"splash": true,
"solid_multisplash": true
},
"center_point": [103, 32],
"driver": "is31fl3731",
"led_process_limit": 18,
"max_brightness": 200,
"sleep": true
},
"matrix_pins": {
"cols": ["B7", "B3", "B2", "B1", "B0", "E6", "F0", "F1", "F4", "F5", "D7", "F6", "F7", "D4", "D5", "D3"],
Expand Down
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