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Updating the noodlepad_micro keymaps with custom keycodes #23003

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11 changes: 9 additions & 2 deletions keyboards/themadnoodle/noodlepad_micro/keyboard.json
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,8 @@
"mousekey": true,
"nkro": true,
"rgblight": true,
"encoder": true
"encoder": true,
"unicode": true
},
"rgblight": {
"hue_steps": 10,
Expand All @@ -30,7 +31,13 @@
"rgb_test": true,
"alternating": true,
"twinkle": true
}
},
"layers": {
"enabled": true,
"blink": true,
"max": 8,
"override_rgb": false
}
},
"matrix_pins": {
"cols": ["GP6", "GP7", "GP0"],
Expand Down
163 changes: 162 additions & 1 deletion keyboards/themadnoodle/noodlepad_micro/keymaps/default/keymap.c
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Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,11 @@

#include QMK_KEYBOARD_H

enum custom_keycodes {
L_IND = QK_USER, // Toggle the Layer Indicators Modes
L_CYC // Cycle through the layers
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/* LAYER 0
Expand Down Expand Up @@ -53,6 +58,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),

/* LAYER 3 (ENCODER)
* ,--ENC2-- --ENC1--.
* | | | |
* |-------+-------+-------|
* | | | |
* |-------+-------+-------|
* | | | |
* `-----------------------'
*/

[3] = LAYOUT(
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, L_IND, KC_TRNS
)
};

Expand All @@ -63,6 +84,146 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[0] = { ENCODER_CCW_CW(KC_LEFT, KC_RGHT), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[1] = { ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI) },
[2] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) }
[2] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
[3] = { ENCODER_CCW_CW(KC_LEFT, KC_RGHT), ENCODER_CCW_CW(KC_DOWN, KC_UP) }
};
#endif

/*Custom Keycodes*/
const rgblight_segment_t PROGMEM layer_zero_all[] = RGBLIGHT_LAYER_SEGMENTS({0, 4, HSV_WHITE});
const rgblight_segment_t PROGMEM layer_one_all[] = RGBLIGHT_LAYER_SEGMENTS({0, 4, HSV_RED});
const rgblight_segment_t PROGMEM layer_two_all[] = RGBLIGHT_LAYER_SEGMENTS({0, 4, HSV_GREEN});
const rgblight_segment_t PROGMEM layer_three_all[] = RGBLIGHT_LAYER_SEGMENTS({0, 4, HSV_BLUE});

const rgblight_segment_t PROGMEM layer_zero[] = RGBLIGHT_LAYER_SEGMENTS({0, 1, HSV_WHITE});
const rgblight_segment_t PROGMEM layer_one[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_WHITE});
const rgblight_segment_t PROGMEM layer_two[] = RGBLIGHT_LAYER_SEGMENTS({2, 1, HSV_WHITE});
const rgblight_segment_t PROGMEM layer_three[] = RGBLIGHT_LAYER_SEGMENTS({3, 1, HSV_WHITE});

const rgblight_segment_t *const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(

layer_zero_all, // 0
layer_one_all, // 1
layer_two_all, // 2
layer_three_all, // 3
layer_zero, // 4
layer_one, // 5
layer_two, // 6
layer_three // 7

);

void keyboard_post_init_user(void) {
// Enable the LED layers
rgblight_layers = my_rgb_layers;
}

#define LAYER_CYCLE_START 0 // 1st layer on the cycle
#define LAYER_CYCLE_END 3 // Last layer on the cycle

bool led_mode; // false for Blinking Mode, true for Static Mode

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case L_IND:
if (record->event.pressed) {
// Code to toggle between the two Layer Indicators
led_mode = !led_mode; // Toggle the mode

// Updateing lighting layer when key is pressed
if (led_mode) {
if (layer_state_is(0)) {
rgblight_set_layer_state(4, true);
}
if (layer_state_is(1)) {
rgblight_set_layer_state(5, true);
}
if (layer_state_is(2)) {
rgblight_set_layer_state(6, true);
}
if (layer_state_is(3)) {
rgblight_set_layer_state(7, true);
}
} else {
rgblight_set_layer_state(4, false);
rgblight_set_layer_state(5, false);
rgblight_set_layer_state(6, false);
rgblight_set_layer_state(7, false);

if (layer_state_is(0)) {
rgblight_blink_layer(0, 1000);
}
if (layer_state_is(1)) {
rgblight_blink_layer(1, 1000);
}
if (layer_state_is(2)) {
rgblight_blink_layer(2, 1000);
}
if (layer_state_is(3)) {
rgblight_blink_layer(3, 1000);
}
}
} else {
}
return false; // Skip all further processing of this key

case L_CYC:
// Our logic will happen on presses, nothing is done on releases
if (!record->event.pressed) {
// We've already handled the keycode (doing nothing), let QMK know so no further code is run unnecessarily
return false;
}

uint8_t current_layer = get_highest_layer(layer_state);

// Check if we are within the range, if not quit
if (current_layer > LAYER_CYCLE_END || current_layer < LAYER_CYCLE_START) {
return false;
}

uint8_t next_layer = current_layer + 1;
if (next_layer > LAYER_CYCLE_END) {
next_layer = LAYER_CYCLE_START;
}
layer_move(next_layer);
return false;

default:
return true; // Process all other keycodes normally
}
}

layer_state_t layer_state_set_user(layer_state_t state) {
if (led_mode) {
// Code for Static Layer Indicators

rgblight_set_layer_state(4, layer_state_cmp(state, 0));
rgblight_set_layer_state(5, layer_state_cmp(state, 1));
rgblight_set_layer_state(6, layer_state_cmp(state, 2));
rgblight_set_layer_state(7, layer_state_cmp(state, 3));

} else {
// Code for Blinking Layer Indicators

uint8_t layer = get_highest_layer(state);

switch (layer) {
case 0:
rgblight_blink_layer(0, 500);
break;
case 1:
rgblight_blink_layer(1, 500);
break;
case 2:
rgblight_blink_layer(2, 500);
break;
case 3:
rgblight_blink_layer(3, 500);
break;

default:
rgblight_blink_layer(0, 500);
}
}
return state;
}
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