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Releases: radj307/Actor-Edge-Glow-Remover

v1.2.0

26 Sep 04:14
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Version 120

  • Added a new section: "Plugin-wide Overrides"
    • Renamed Mod Blacklist to Plugin Blacklist
    • Added Plugin Whitelist, allows you to specify all records from a specific plugin as valid patcher targets.
  • Added a "PrintSettings" setting that will dump your current settings to the console. (Disabled by default)
  • Added a Common Names blacklist
    • By default, Effect Shader settings has the following Common Names blacklist:
      • azura
      • detect
      • greybeard
      • standingstone
      • puzzle
      • alduin
      • miraak
      • summon
      • shadowmere
      • riekling
      • lurker
      • apocrypha

v1.1.0

24 Sep 01:58
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Version 110

  • Added a "Common Names" matchlist for both ARTO & EFSH records.
    • This allows you to whitelist records based on whether their Editor ID contains any of a list of strings.
    • Added "cloak" to ARTO Art Object Whitelist by default.

v1.0.0

23 Sep 22:32
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NOTE: Settings files from previous versions are not compatible with this update.
Delete Synthesis/Data/Remove-Edge-Glow/settings.json

Version 100

  • Rebuilt the entire settings structure for first full release version.
  • Added ARTO - Art Object record support
    • This allows you to remove the glowing visual effect when drinking potions / casting spells.
    • By default, only vanilla healing spell/potion visuals are removed, See the wiki settings documentation for more info.

v0.2.0

18 Sep 16:49
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v0.2.0 Pre-release
Pre-release

Version 020

  • Removed shader overrides
  • Removed redundant settings
  • Improved logging

v0.1.0

18 Sep 16:47
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v0.1.0 Pre-release
Pre-release

Version 010

  • Initial Beta Release