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Kotlin #1
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Reformated some classes
[EDIT] - edit position in the packet in PlayerRespawnHandler [ADD] - add getIntArgument to CommandArgumentsUtils [ADD] - add new command SetWorldSpawnCommand [ADD] - add SetWorldSpawnCommand to CommandRegistration
…also supports yaw and pitch (which minecraft's default spawnpos does not support)
…ignBlock : 1st line teleport, 2nd line namespace and 3rd line name
…tead of int (better precision) Updated yaw/pitch floats to Vec2f. Updated player respawn position with the new custom spawn (radius not yet supported)
Added a method to delete worlds.
Implements translations instead of raw messages.
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Migration to Kotlin