Repository for the Human-Computer Interaction - Interação Pessoa Computador course page
The project was divided into three incremental phases. Each phase had specific steps and goals.
- ideation
- creation of personas
- conceptual model
- Initial prototype
- usability survey
- heuristic evaluation
- funciotnal prototype
- incorporation of the previous phase gathered feedback in the final prototype
The main objective was to develop a mobile application prototype. This mobile application mimics the *Spotify* service, with extra functionalities, mainly:
- In-app purchases of artist merchandising;
- Social elements, like the creation of a friends network, groups, listening to music in a group, sharing music with a friend or a group, exchanging messages with a friend or in a group;
- Access song lyrics.
- Raul Viana
- Pedro Alves
- Pedro Galvão