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fix(ios): Xcode12 build run on device crash #70
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Since the ARTShadow structure holds a color object, it will cause a zombie object after destruction.
@lengmolehongyan I have failed to build your fix. Got couple of syntax errors. Is it verified solution you posted? |
Yeah, verified, would you mind uploading these build syntax errors? |
@lengmolehongyan Never mind, I made error during patch, that's why there was errors. Your fix seems to work fine for me. Thank you! |
I am facing with same issue. When it is planned to merge? |
The patch is good, but merging is blocked. Could anyone with write access approve the changes? Thanks. |
Can this update be released asap? |
Please release an update thanks |
I've tried to apply this patch and got malformed error, anyone else also had problems with it? @michbil maybe is the same problem that you had and solved next, is it? |
About the error above I just remove the '100%' on height sizes and worked well, the height prop looks support only numbers. |
Why has this still not been released as part of a new release? |
Summary
Fixing the issues outlined in #29721
Reason
Since the ARTShadow structure holds a color object, it will cause a zombie object after destruction.
Test Plan
Ran the example project
What's required for testing (prerequisites)?
What are the steps to reproduce (after prerequisites)?
Compatibility
Checklist