fix for SplatColor Equal and tests for SplatColor #731
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What kind of change does this PR introduce?
fix
feature
tests
What is the current behaviour?
SplatColor == was looking at how the SplatColor was generated to compare if equal
SplatColor != was just comparing two instances directly
What is the new behaviour?
Now using ARGB comparision and if all are the same its equal.
the inverse of == is used for !=.
Added KnownName lookup for ARGB which will automatically convert to a KnownName generated Color if it is a match to a KnownColor.
What might this PR break?
if user was checking equal and relying on the way it was generated for comparison to be true this will no longer be true.
Please check if the PR fulfils these requirements
Other information:
added a KnownColor of Empty