New file format to store 2d/3d assets for game and films
It will be a binary format, similar to COLLADA specs with more restrictions and clear documentation. COLLADA is very good spec but it appears as inactive standard in https://www.khronos.org/developers page. So I decided to work on new format.
The extension will be .ae or maybe .ax or axc?
Extension and name may be changed in the future.
AssetKit will be loader of this format. Or I may provide an alternative loader.
I will push spec details over time.