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A 3D demo project for the RTR (realtime rendering) University course with a deferred Opengl based renderer

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Introduction

This demo was created for the realtime rendering university course. It features a data driven deferred OpenGL based renderer with post processing capabilities.

The code in this repository is no longer maintained and will not receive any updates.

Features

  • Modern OpenGL (4.1 core profile)
  • Cross platform (tested on Linux, Win7 and MacOSX)
  • Deferred rendering
  • Point lights
  • Directional lights
  • Normal mapping
  • Shadow maps
  • Omnidirectional shadows
  • Depth of field effect
  • FXAA
  • Screen space godray effect (experimental)

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A 3D demo project for the RTR (realtime rendering) University course with a deferred Opengl based renderer

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