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add asmdef, asmref, and class with unity using, v1.3
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{ | ||
"name": "$safeitemrootname$" | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<MinimumVisualStudioVersion>17.0</MinimumVisualStudioVersion> | ||
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath> | ||
</PropertyGroup> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectTypeGuids>{82b43b9b-a64c-4715-b499-d71e9ca2bd60};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> | ||
<ProjectGuid>{8CEE4210-FAF9-4937-BA03-E811819E6CF9}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>AssemblyDefinition</RootNamespace> | ||
<AssemblyName>AssemblyDefinition</AssemblyName> | ||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<GeneratePkgDefFile>false</GeneratePkgDefFile> | ||
<IncludeAssemblyInVSIXContainer>false</IncludeAssemblyInVSIXContainer> | ||
<IncludeDebugSymbolsInVSIXContainer>false</IncludeDebugSymbolsInVSIXContainer> | ||
<IncludeDebugSymbolsInLocalVSIXDeployment>false</IncludeDebugSymbolsInLocalVSIXDeployment> | ||
<CreateVsixContainer>false</CreateVsixContainer> | ||
<DeployExtension>false</DeployExtension> | ||
<DeployVSTemplates>false</DeployVSTemplates> | ||
<CopyVsixManifestToOutput>false</CopyVsixManifestToOutput> | ||
<CopyBuildOutputToOutputDirectory>false</CopyBuildOutputToOutputDirectory> | ||
<CopyOutputSymbolsToOutputDirectory>false</CopyOutputSymbolsToOutputDirectory> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="Microsoft.VisualStudio.CoreUtility"> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="AssemblyDefinition.asmdef" /> | ||
<None Include="AssemblyDefinition.ico" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<VSTemplate Include="AssemblyDefinition.vstemplate"> | ||
<OutputSubPath>Unity</OutputSubPath> | ||
</VSTemplate> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<VSTemplate Version="3.0.0" Type="Item" xmlns="http://schemas.microsoft.com/developer/vstemplate/2005" xmlns:sdk="http://schemas.microsoft.com/developer/vstemplate-sdkextension/2010"> | ||
<TemplateData> | ||
<Name>AssemblyDefinition</Name> | ||
<Description>A named AssemblyDefinition. Use the editor to make changes.</Description> | ||
<Icon>AssemblyDefinition.ico</Icon> | ||
<TemplateID>c2c123f3-cdaf-4a05-81de-e050a25c5ac5</TemplateID> | ||
<ProjectType>CSharp</ProjectType> | ||
<RequiredFrameworkVersion>2.0</RequiredFrameworkVersion> | ||
<NumberOfParentCategoriesToRollUp>1</NumberOfParentCategoriesToRollUp> | ||
<DefaultName>AssemblyDefinition.asmdef</DefaultName> | ||
</TemplateData> | ||
<TemplateContent> | ||
<ProjectItem ReplaceParameters="true">AssemblyDefinition.asmdef</ProjectItem> | ||
</TemplateContent> | ||
</VSTemplate> |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
|
||
// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("AssemblyDefinition")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("Simon Stevenson")] | ||
[assembly: AssemblyProduct("AssemblyDefinition")] | ||
[assembly: AssemblyCopyright("Copyright © Simon Stevenson 2023")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
|
||
// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
|
||
// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("8cee4210-faf9-4937-ba03-e811819e6cf9")] | ||
|
||
// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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{ | ||
"reference": "" | ||
} |
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@@ -0,0 +1,77 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<MinimumVisualStudioVersion>17.0</MinimumVisualStudioVersion> | ||
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath> | ||
</PropertyGroup> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectTypeGuids>{82b43b9b-a64c-4715-b499-d71e9ca2bd60};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> | ||
<ProjectGuid>{0E94658A-B5FB-440D-8D9A-9C9884D0C55B}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>AssemblyReference</RootNamespace> | ||
<AssemblyName>AssemblyReference</AssemblyName> | ||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<GeneratePkgDefFile>false</GeneratePkgDefFile> | ||
<IncludeAssemblyInVSIXContainer>false</IncludeAssemblyInVSIXContainer> | ||
<IncludeDebugSymbolsInVSIXContainer>false</IncludeDebugSymbolsInVSIXContainer> | ||
<IncludeDebugSymbolsInLocalVSIXDeployment>false</IncludeDebugSymbolsInLocalVSIXDeployment> | ||
<CreateVsixContainer>false</CreateVsixContainer> | ||
<DeployExtension>false</DeployExtension> | ||
<DeployVSTemplates>false</DeployVSTemplates> | ||
<CopyVsixManifestToOutput>false</CopyVsixManifestToOutput> | ||
<CopyBuildOutputToOutputDirectory>false</CopyBuildOutputToOutputDirectory> | ||
<CopyOutputSymbolsToOutputDirectory>false</CopyOutputSymbolsToOutputDirectory> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="Microsoft.VisualStudio.CoreUtility"> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="AssemblyReference.asmref" /> | ||
<None Include="AssemblyReference.ico" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<VSTemplate Include="AssemblyReference.vstemplate"> | ||
<OutputSubPath>Unity</OutputSubPath> | ||
</VSTemplate> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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@@ -0,0 +1,16 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<VSTemplate Version="3.0.0" Type="Item" xmlns="http://schemas.microsoft.com/developer/vstemplate/2005" xmlns:sdk="http://schemas.microsoft.com/developer/vstemplate-sdkextension/2010"> | ||
<TemplateData> | ||
<Name>AssemblyReference</Name> | ||
<Description>A blank AssemblyReference, which will need to be updated in the editor, or with the assembly GUID.</Description> | ||
<Icon>AssemblyReference.ico</Icon> | ||
<TemplateID>1546968d-3aa9-4b80-8a41-db4b2abdb8a2</TemplateID> | ||
<ProjectType>CSharp</ProjectType> | ||
<RequiredFrameworkVersion>2.0</RequiredFrameworkVersion> | ||
<NumberOfParentCategoriesToRollUp>1</NumberOfParentCategoriesToRollUp> | ||
<DefaultName>AssemblyReference.asmref</DefaultName> | ||
</TemplateData> | ||
<TemplateContent> | ||
<ProjectItem ReplaceParameters="true">AssemblyReference.asmref</ProjectItem> | ||
</TemplateContent> | ||
</VSTemplate> |
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@@ -0,0 +1,36 @@ | ||
using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
|
||
// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("AssemblyReference")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("Simon Stevenson")] | ||
[assembly: AssemblyProduct("AssemblyReference")] | ||
[assembly: AssemblyCopyright("Copyright © Simon Stevenson 2023")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
|
||
// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
|
||
// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("0e94658a-b5fb-440d-8d9a-9c9884d0c55b")] | ||
|
||
// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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---|---|---|
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using System; | ||
using System.Collections.Generic; | ||
using UnityEngine; | ||
|
||
public class $safeitemrootname$ | ||
{ | ||
} |
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---|---|---|
@@ -0,0 +1,79 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<MinimumVisualStudioVersion>17.0</MinimumVisualStudioVersion> | ||
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath> | ||
</PropertyGroup> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectTypeGuids>{82b43b9b-a64c-4715-b499-d71e9ca2bd60};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> | ||
<ProjectGuid>{4766A8A2-46F3-41C3-87DC-D7C028955C26}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>Class</RootNamespace> | ||
<AssemblyName>Class</AssemblyName> | ||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<GeneratePkgDefFile>false</GeneratePkgDefFile> | ||
<IncludeAssemblyInVSIXContainer>false</IncludeAssemblyInVSIXContainer> | ||
<IncludeDebugSymbolsInVSIXContainer>false</IncludeDebugSymbolsInVSIXContainer> | ||
<IncludeDebugSymbolsInLocalVSIXDeployment>false</IncludeDebugSymbolsInLocalVSIXDeployment> | ||
<CreateVsixContainer>false</CreateVsixContainer> | ||
<DeployExtension>false</DeployExtension> | ||
<DeployVSTemplates>false</DeployVSTemplates> | ||
<CopyVsixManifestToOutput>false</CopyVsixManifestToOutput> | ||
<CopyBuildOutputToOutputDirectory>false</CopyBuildOutputToOutputDirectory> | ||
<CopyOutputSymbolsToOutputDirectory>false</CopyOutputSymbolsToOutputDirectory> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="Microsoft.VisualStudio.CoreUtility"> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="Class.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<VSTemplate Include="Class.vstemplate"> | ||
<OutputSubPath>Unity</OutputSubPath> | ||
</VSTemplate> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="Class.ico" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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