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Releases: regret-index/Administrix-Mod

The Administrix v0.9.2 - Effects hyper-dose, Chinese Translation

26 May 21:23
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v0.9.2 marks a long break from larger updates, a major influx of new vfx and character animation, and the addition of the Simplified Chinese translation. It also features a variety of balance tweaks too, of course.

As before, one may check out the changelog and the total summary.

v0.9.2

A new card, a new relic.

  • Blood Bargain: A 1-cost uncommon skill.
    Apply 2 Vulnerable (to ALL enemies). Gain 2 Frail.
    If the enemy (for each enemy that) intends to attack,
    gain 3 Thorns and 3 Plated Armour.
  • Cracked Taijitu: A common relic.
    Start each combat with 1 Affinity.

Balance tweaks.

  • Centuries Ascent now costs 1, and goes from 3(5) Block to 4(6) Block.
  • Noble Path no longer provides energy the next turn.
  • Wuji's cost goes from 1(0) to 2(1).
  • Unstable Vigor: 12(15) damage, 3(4) Strength -> 12(13), 2(3).
  • Metempsychosis: Base costs 0, now exhausts (upgrading to not exhausting).
  • Grandeur has been removed.
  • Quiet Conspiracy is now Common, and the base only previews 3.
  • Golden Chickadee now provides 40 gold.

Text work.

  • The Simplified Chinese Translation is finally live.
    { 简体中文现已推出 ! }
    Use the in-game base Settings menu to order to access such.
  • Wife's Lightning and Faithful Flames clarify they work between turns,
    and the power icon now indicates the Attacks count rather than the
    Plated Armour / Thorns incidentally provided.
  • Several custom mechanics tips are available in the English version.

Visuals work.

  • The Administrix now has several character sprite animations.
  • The Conductor's Ritual Baton now uses colour shades in the description.
  • Plot effects now come with a visual effect showing the card name.
  • New effects for activating Yin and Yang.
  • Additional effects for:
    Wuji, Schism, Brewing Cloister, Luminary's Path,
    Hope in the Dark, Faithful Flames, Fear of Death, Wife's Lightning.
  • New effects for:
    Noble Path, Regent's Edict, Shadow Play, Trick of the Light,
    Touch of Cinnabar, Choose Your End, Reach to Heaven, Rising Sun's Prince,
    Unstable Vigor, Bloodless Sapphire, Mix of Mercury, Katabasis,
    Lifeforce Net, Amassed Masks, Battleforged Bonds, Cosmos Control,
    Ten Desires, Immortal Clarity.
  • Card art adjustments for Guanyin's Blessing and Bishamon's Blessing.

Bug fixes.

  • Yin and Yang properly update the others' description.
  • Prescription Bottle now properly triggers Xian Arts.

#Post-release Quick-fixes

  • Chinese translation no longer crashes re: Blood Bargain, tips.
  • Quiet Conspiracy now properly activates discard-based relics.
  • Bloodsoaked Veil no longer counts 1-cost exhaust cards by accident.

The Administrix v0.9.1 - Mechanics streamlining

18 Apr 23:38
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v0.9.1 comes with the removal of Duality (as a regularly ignored, runaway, finnicky mechanic) and the streamlining of Affinity now built into Yin and Yang themselves (bringing it to the forefront and hopefully making it easier to parse). This includes a fair bit of balance changes, plus cleaning out the starting loadout.

As before, one may check out the changelog and the total summary.

v0.9.1

Two new cards.

  • Funerary Rites: A 1(0)-cost common skill.
    Discard 1 card. Put a card from your Discard Pile on top of your Draw Pile. Gain 4 Yang.
  • Trick of the Light: A 1 cost common attack.
    Deal 8 damage. Discard the top Plot card in your draw pile. Gain 4 Yin. Exhaust (not).

Simplification revisions: Duality has been cut.
The following previous sources of it have been revamped:

  • Metempsychosis: Now a 1(0) cost uncommon skill.
    Put a card from your draw pile on top of your draw pile. Gain 1 energy and draw 1 less card next turn.
  • Wuji: Now a 1(0)-cost uncommon power.
    Gain 1 Dexterity for each 5 of the lower of your Yin and Yang. Lose half of your Yin and Yang. Retain.
  • Overdrive: Now a 0-cost uncommon skill.
    Unplayable. { Plot: Gain [E]. Gain 3(4) Strength. Lose 5(6) Strength at the end of the turn. Exhaust. }
  • Xian Arts: now a 2(1)-cost uncommon power.
    Ethereal (not). Whenever you gain any Artifact, gain 1 Strength and 1 Dexterity.
  • Star Sword Soul: Still a 3-cost rare power.
    (Innate.) At the start of each turn, gain 1 Affinity and draw 1 additional card. Retain.
  • Attunement Tonic: Still an uncommon potion.
    If you have any Affinity, gain 3 more.

Simplification revisions - Yin and Yang no longer slowly equalize, and have Affinity effects built-in for both (at an effective base 1). Affinity now simply strengthens Yin and Yang.

  • Hidden Power is out of the starting deck and is now Uncommon:
    [0-cost power - Gain 1(2) Affinity. Draw 1 less card next turn.]

Balance changes, due to the above shifts.

  • Red Cloak: 3(5) Block -> 2(4) Block.
  • Blue Cloak: 3(5) damage -> 2(4) damage.
  • Syncretic Surge, Syncretic Plunge: Common -> Uncommon.
  • Touch of Cinnabar: Base provides 2 Armor, upgrade provides 4 and costs 1.
  • Beget Eternity: 2(3) Affinity -> 2(3) Strength.
  • Choose Your End: 11(15) damage -> 10(14) damage.
  • Just Rewards: 2(3) Daybreaks -> 2 Daybreak(+)s.
  • Wicked Punishment: 3 Yin twice (thrice) -> 3 (4) Yin twice.
  • Bishamon's Blessing, Guanyin's Blessing:
    Base card Plot effects draw 1 card, base cards exhaust when drawn.
  • Cosmos Control: Uncommon -> Rare.
  • Untouchable: 3(4) Dexterity -> 2(3) Dexterity.
  • Cast Off Regrets: 3 Frail -> 2 Frail twice.
    ...
  • Elixir of Immorality: 1 Frail Turn 4 -> 2 Frail Turn 4.
    ...
  • Light of Your Life: Base no longer exhausts, upgrade costs 0.
  • Feast of Dew: Base now exhausts and adds a copy to the Draw Pile.

Bugfixes:

  • Cosmos Control properly applies the discount to the retrieved card when there's only 1 card in the discard pile.
  • Base Transcension displays the proper division point in-hand for being able to play an attack twice or more.

Visuals:

  • New card art edits for Reach to Heaven, Unstable Vigor, and Mix of Mercury.

The Administrix v0.9.0 - Content revisions, additions start now!

20 Mar 23:17
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v0.9.0 marks more dramatic shifts in content from earlier updates focusing more on balance and bug-fixes, and is now focusing on new content + revising old content entirely. Hopefully, these changes will work towards simplfying the character without losing anything much in terms of interwoven potential and depth.

Versions 0.8.4 and 0.8.5 did not get seperate releases here on Github, only on Steam- one can check the changelog for their update contents.

In lieu of the prior per-version exporter output, the ongoing sum total of contents in this mod can be found at:
https://regret-index.github.io/Administrix-Summary/

v0.9.0

New cards:

  • Noble Path: A 1-cost common Attack.
    Deal 8 damage. Gain 1 Energy next turn. Gain 3 Yin and Yang (twice).
  • Passage of Ages: A 1-cost common attack.
    Deal 4(6) damage. Gain 4(6) Yin.
    { Plot: Add a Nightfall to your hand. }
  • Centuries Ascent: A 0-cost common skill.
    Gain 3(5) block. Gain 3(5) Yang.
    { Plot: Add a Daybreak to your hand. }
  • Beget Eternity: A 3-cost uncommon Attack.
    Deal 7(9) damage thrice. Draw 1 additional card next turn.
    Gain 2(3) Affinity. Exhaust.
  • Cosmos Control: A 2-cost uncommon Skill.
    Put a card from your discard pile into your hand, then a card from your
    hand on top of your draw pile. Both cost 0 until played. Exhaust (not).
  • Transcension: A 2-cost uncommon Skill.
    Replay the last Attack you played this turn for every 9(7) of the lower of
    your Yin and Yang.

New relics:

  • Abandoned Rose: An Uncommon relic.
    Whenever you manually discard a card, Upgrade it for the rest of the combat.
  • Key of Kings: A Rare relic.
    Whenever you discard 3 cards, add a Daybreak and a Nightfall to your hand.
  • Dragon's-eye Charm: A Shop relic.
    Whenever you gain Yin or Yang, you'll gain 3 more.
  • Blood-soaked Veil: A Boss relic.
    Remove all Strikes and Defends. Recieve 3 Fiendish Crimsons and Bloodless Sapphires.
    Whenever you exhaust a card that costs 1 or more, gain 1 Energy next turn.

Bug Fixes:

  • Unstable Vigor no longer exhausts, as the card text didn't mention. Whoops.

Balance:

  • Regent's Edict(+) no longer exhausts, deals 5(8) -> 4(7) damage.
  • Dusk and Dawn has been removed.
  • Syncretic Plunge and Syncretic Surge now solely add cards to one's hand.
  • Rising Sun's Prince: 3(4) * 2 damage to all -> 4(6) * 2 damage to one.
  • Fiendish Crimson, Bloodless Sapphire: Heal 5(7) -> 4(7).
  • Have It All no longer draws 1 card.
  • Quiet Conspiracy(+) preview 3 (4) -> preview 4 (5).
  • Base Schism doesn't exhaust. Schism+ costs 0.
  • Mastermind's doubled-Plot is now before, not after the Transpose.
  • Ten Desires+: Not ethereal -> Doesn't exhaust.
  • Death By Glamour: No longer reduces card draw.

Visuals & Effects:

  • The Transpose border effect now lasts a bit longer.
  • Fiendish Crimson now gnaws with a proper red.
  • Regent's Edict, Shadow Play, Immortal Purity, Seal Away, Syncretic Surge & Plunge,
    Fiendish Crimson, Rising Sun's Prince, Unstable Vigor, Wicked Punishment,
    Feast of Dew, and Guanyin's Blessing all have altered card art.
  • Luminary's Path and Conductor's Ritual Baton now have sound effects.
  • Text has been cleaned up regarding upgrades, Yin & Yang comparisons, Flex-effects, and Transpose.

The next versions will address Duality, Affinity, and the long-awaited Chinese localization. They'll also actually be on Steam.

The Administrix v0.8.3 - Localization readying and more!

11 Jan 20:46
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== v0.8.3 ==
Bug fixes

  • Attack / Skill Counter relic addition no longer overrides relics when either is repositioned with relic sorter mods.

Balance

  • Unstable Vigor now gives Wilting at the end, so a single source of Artifact will keep the Strength (rather than just prevent the Wilting).
  • Unstable Vigor(+): 11 -> 12 (12 -> 14) damage.
  • Mastermind(+) both lose Retain, but now both cost 1.
  • Grandeur(+): 1/1 -> 2/2 Strength/Dexterity (2/2 -> 3/3 Strength / Dexterity)

Cards

  • Hope In The Dark and its upgraded version no longer calculate off the other version's multiplier in the description.
  • Duality now properly keeps track of Attacks and Skills played during the turn in its power tooltip.
  • Wife's Lightning and Faithful Flames now keep track of how many Attacks they'll take before they activate.

Localization

  • Strike, Defend, Attunement Tonic, the three Immortal cards, Character select screen, Heart event, and Vampires event text all adjusted to support future localization.

The Administrix v0.8.2b - New Wardrobe crash, text fixes

09 Jan 04:11
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v0.8.2

  • Changelog started.
  • Bug fixes: Transpose activating post-combat clear, graphics crashes with Death By Glamour+ and sufficiently strong New Wardrobes.
  • Phrasing and typos: Wilting's description mentions block, Baton spells "Transpose" properly.
  • Diversion Tactic(+): 5 -> 7 damage (8 -> 10 damage).
  • New Wardrobe+: Gains Retain -> Gains an extra flat 4 damage.

New Extractor .zip for the card content changes. Steam Workshop update, also.

The Administrix v0.8.1 - BaseMod Compatibility quickfix

08 Jan 19:29
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Same content count / output, new .jar, yet more quickfixes before release.

The Administrix v0.8b - First public beta release!

07 Jan 20:43
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First public release for The Administrix, a character mod for Slay the Spire. v0.8b has 70/80 cards, 4/10 relics, 1/2 potions, and a massive pile of new mechanics. Requires ModTheSpire v3.7.4 or greater and BaseMod v5.0 or greater.

Link to the contents summation spreadsheet. For those who wish to download such, the output of the StS Exporter is also attached.