Releases: reonZ/pf2e-dailies
Releases · reonZ/pf2e-dailies
3.16.0
- this is a system
6.8.0
release - updated the dailies filter validations to be compatible with the new compendium browser
Custom Dailies
:- add a
temporary
option to theaddItem
&addFeat
process helpers- if set to
false
the item will not be temporary
- if set to
- add new
replaceFeat
process helper- it will replace an existing feat on the character by the one provided
- if the original feat had a parent, the new feat will be place as a child to it in the sheet
- add a
3.15.0
- the module now uses a migration manager
- the main GM will be asked to migrate on load
- if the system is migrating data, make sure to wait until it is done before starting
Apparition Attunement
:- no longer add the
*
prefix to primary vessel spells - now add a star icon to assign/unassign primary vessel spells
- unassigned primary vessel spells cannot be cast
- no longer add the
Custom Dailies
:- the
setExtraFlags
object is now put behind the daily key context- so what was before
flags.pf2e-dailies.extra.{}
is nowflags.pf2e-dailies.extra.custom.my-daily.{}
- so what was before
- add a
temporary
option to thedeleteItem
process helper- on rest, items deleted while using this option will be re-added to the actor as they were
- add
config
function to dailies- used to register the daily own configs like the
animist
andfamiliar
dailies do
- used to register the daily own configs like the
- add
afterItemAdded
function to dailies- called after all items (from all dailies) have been added to the actor but before any were removed or updated
- the
addedItems
contains the items related to the current daily - you can use all the process helpers except the ones that add anything to the actor
- the
3.14.0
Apparition Attunement
:- add support for the
Circle of Spirits
feat - now add all vessel spells to the focus spellcasting entry
- make it easier to swap during the day
- mark the primary vessel spells with a prefix
*
in their name - subtract the excess focus points to leave only the amount the character should have without the extra vessel spells
- add support for the
Custom Dailies
:- add
label
to the options argument ofcreateComboSkillDaily
- add an extra options argument to
createLoreSkillDaily
- add a new
hasItemWithSourceId
helper toutils
- add
3.13.0
- this is a system
6.7.1
release - change the
Perform Daily Crafting
handling to work with the latest system changes- move from
Actor#performDailyCrafting
toActorInventory#deleteTemporaryItems
- move from
Apparition Attunement
:- add new
Set Signature Spells
config option (enabled by default)- when enabled, all spells added by the module will be set as signature spells by default
- when disabled, only the
Heal
,Harm
andAnimal Form
will
- add new
3.12.0
3.11.0
3.10.0
3.9.0
- add a new
Homebrew Settings
menu- this is the place to add homebrew entries for the dailies that allow it
- hombrew entries will be added as options to the daily
- you can use the ID of a compendium pack or the UUID of an item to add entries
- this replaces the previous
Familiar Abilities
setting, you have to set it up again
- this is the place to add homebrew entries for the dailies that allow it
Apparition Attunement
:- now accepts the use of homebrew apparitions via the new
Homebrew Settings
- make sure to not add duplicate spells
- now accepts the use of homebrew apparitions via the new
Familiar Abilities
:- now uses the new
Homebrew Settings
feature instead, the oldFamiliar Abilities
setting is removed and its value not kept, you gonna have to set it up anew
- now uses the new
- add
getItemTypeLabel
helper to theutils
collection
3.8.2
3.8.1
- make sure all added spells are considered when checking for extra focus spells/points
Apparition Attunement
- no longer add the vessel spell from all apparitions, only the primary
- the first apparition select is now considered as the primary
- adding more focus spells also adds more focus points, so this was "breaking" the character
- set static identifiers for the generated spellcasting entries
- useful for third parties
- fix cantrips missing on subsequent preparations (after the first one on load)
- no longer add the vessel spell from all apparitions, only the primary