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Releases: reonZ/pf2e-dailies

3.16.0

20 Dec 13:51
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  • this is a system 6.8.0 release
  • updated the dailies filter validations to be compatible with the new compendium browser
  • Custom Dailies:
    • add a temporary option to the addItem & addFeat process helpers
      • if set to false the item will not be temporary
    • add new replaceFeat process helper
      • it will replace an existing feat on the character by the one provided
      • if the original feat had a parent, the new feat will be place as a child to it in the sheet

3.15.0

12 Dec 19:14
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  • the module now uses a migration manager
    • the main GM will be asked to migrate on load
    • if the system is migrating data, make sure to wait until it is done before starting
  • Apparition Attunement:
    • no longer add the * prefix to primary vessel spells
    • now add a star icon to assign/unassign primary vessel spells
      • unassigned primary vessel spells cannot be cast
  • Custom Dailies:
    • the setExtraFlags object is now put behind the daily key context
      • so what was before flags.pf2e-dailies.extra.{} is now flags.pf2e-dailies.extra.custom.my-daily.{}
    • add a temporary option to the deleteItem process helper
      • on rest, items deleted while using this option will be re-added to the actor as they were
    • add config function to dailies
      • used to register the daily own configs like the animist and familiar dailies do
    • add afterItemAdded function to dailies
      • called after all items (from all dailies) have been added to the actor but before any were removed or updated
      • the addedItems contains the items related to the current daily
      • you can use all the process helpers except the ones that add anything to the actor

3.14.0

08 Dec 11:32
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  • Apparition Attunement:
    • add support for the Circle of Spirits feat
    • now add all vessel spells to the focus spellcasting entry
      • make it easier to swap during the day
      • mark the primary vessel spells with a prefix * in their name
      • subtract the excess focus points to leave only the amount the character should have without the extra vessel spells
  • Custom Dailies:
    • add label to the options argument of createComboSkillDaily
    • add an extra options argument to createLoreSkillDaily
    • add a new hasItemWithSourceId helper to utils

3.13.0

26 Nov 15:06
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  • this is a system 6.7.1 release
  • change the Perform Daily Crafting handling to work with the latest system changes
    • move from Actor#performDailyCrafting to ActorInventory#deleteTemporaryItems
  • Apparition Attunement:
    • add new Set Signature Spells config option (enabled by default)
      • when enabled, all spells added by the module will be set as signature spells by default
      • when disabled, only the Heal, Harm and Animal Form will

3.12.0

22 Nov 22:27
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  • Apparition Attunement:
    • add support for the Medium dual invocation
      • both vessels will be added which will automatically give a second focus point to the animist
  • some internal changes as well

3.11.0

21 Nov 13:56
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  • this is a system 6.7.0 release
  • updated the performDailyCrafting to be compatible with latest system version
    • it will now delete any temporary item that isn't part of the crafting special resource as well as not have been added by the module

3.10.0

16 Nov 15:07
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  • add support for the Proteankin feat (from Nephilim heritage)
  • Apparition Attunement:
    • now add the Animal Form spell if you have the Walk the Wilds class feat
      • set it as signature spells by default

3.9.0

06 Nov 11:46
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  • add a new Homebrew Settings menu
    • this is the place to add homebrew entries for the dailies that allow it
      • hombrew entries will be added as options to the daily
      • you can use the ID of a compendium pack or the UUID of an item to add entries
      • this replaces the previous Familiar Abilities setting, you have to set it up again
  • Apparition Attunement:
    • now accepts the use of homebrew apparitions via the new Homebrew Settings
    • make sure to not add duplicate spells
  • Familiar Abilities:
    • now uses the new Homebrew Settings feature instead, the old Familiar Abilities setting is removed and its value not kept, you gonna have to set it up anew
  • add getItemTypeLabel helper to the utils collection

3.8.2

31 Oct 23:37
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  • Apparition Attunement:
    • fix 10th rank slot only being considered at character level 20 instead of level 19

3.8.1

31 Oct 23:25
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  • make sure all added spells are considered when checking for extra focus spells/points
  • Apparition Attunement
    • no longer add the vessel spell from all apparitions, only the primary
      • the first apparition select is now considered as the primary
      • adding more focus spells also adds more focus points, so this was "breaking" the character
    • set static identifiers for the generated spellcasting entries
      • useful for third parties
    • fix cantrips missing on subsequent preparations (after the first one on load)