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This repository has been archived by the owner on Aug 4, 2019. It is now read-only.

Releases: rhmodding/bccad-editor

v1.3.0

21 Jul 12:36
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Version 1.3.0

DEPRECATION NOTICE: This program has been superceded by Bread.

This project has been discontinued and updates have stopped. Please use Bread instead.

Additions

  • Added Export as GIF function
  • Added interpolation checkbox in animation editor pane
    • Used in, for example, Rat Race's cat_0 and cat_1 animations

Bugfixes

  • Fixed possible name overflow when setting animation names

v1.2.1

05 Jul 23:53
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Version 1.2.1

Additions

  • Added name change button to animations

Bugfixes

  • Fixed a lot of strange null-handling in the program
    • Less errors will occur when stuff isn't loaded

v1.2.0 - File choosing improvements

07 Nov 19:20
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  • The editor will now ask you to choose a BCCAD file and a PNG file in sequence, and will warn you if the image's size does not match up with the BCCAD's information.
  • The editor will now remember the directory you pick files in, and will bring you back there when opening or saving files.

v1.1.1 - Bugfix

24 Oct 11:33
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  • Parts with a negative scale factor which are also rotated now display properly.

v1.1.0

23 Oct 20:58
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  • Various new data uncovered:
    • A field that seems to crash the game when you change it
    • A "designation" field for parts, which seems to have semantic uses in some sprites that have replaceable parts or describe paths, etc.
    • Depth values for all 4 corners of parts' rectangles.
  • New editing features:
    • Press a button to start editing a sprite from an animation step
    • Duplicate a sprite entirely, for easier animation making
    • Add new sprites in general, as well. That's kind of important.
  • New shortcuts:
    • Moving, rotating, and scaling now have mouse shortcuts for animation steps.
    • Ctrl+Shift+Scroll will cycle through animations (in the animation tab) or sprites (in the sprite tab)
    • Shift+Scroll will cycle through animation steps.

Initial release

22 Oct 23:17
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BCCAD Editor's first release! Features include

  • Can preview BCCAD files when supplied with a (rotated) PNG sprite sheet
  • Can add new frames to animations, and edit many of the attributes of component sprites
  • Displays data the editor can't parse at the moment separately.

Known issues:

  • When used improperly (BCCAD loaded without/with improper sprite sheet, among others), many runtime errors can result.