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Add support for CMME import #3797
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Add key signatures for CMME
Custos and multi-event signatures in cmme
* 2 static_cast left in BeamSegment::AdjustBeamToFrenchStyle * 1 static_cast left in BeamSegment::CalcStemDefiningNote
* Used in PAE output
# Conflicts: # src/alignfunctor.cpp
* Remove some duration defines * Remove some uses of DUR_MAX * Adjust code comments
# Conflicts: # src/durationinterface.cpp
# Conflicts: # src/alignfunctor.cpp # src/durationinterface.cpp # src/horizontalaligner.cpp # src/layerelement.cpp
I would suggest for this to be merged. Several small things that remain to be adjusted will quite likely need some adjustments to MEI. In the meantime it will be easier if we already have this in the next release. More documentation will be added to the reference book once the release is made. |
ahankinson
approved these changes
Oct 17, 2024
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CMME files can be imported with
-f cmme.xml
but should be auto-detected.A CMME file is imported as an MEI mensural file with one single
mdiv/score
. Sections in CMME are imported as distinctsection
elements within thescore
.Everything in imported as
mensural
notation, including sections marked asPlainchant
in CMME since there is no difference in the way the music is encoded in those sections. Where there is less voices in a section than in the rest of the score, empty and invisible staff elements<staff visibility="false"/>
are added to the section.The initial
staffDef
elements have no@clef.*
and no@keyisg
and these are given in thelayer
instead. EverystaffDef
contains amensur
indicating that all level of divisions are binary by default.There is one issue listing remaining points to tackle.