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rmerizalde edited this page Dec 21, 2012 · 15 revisions

This was just a fun project for a Computer Graphics course I attended back in 2007 taught by Francisco Torres.

The first version of the RayTracer supported basic shapes:

  • Cone
  • Cylinder
  • Disk
  • Plane (cut planes)
  • Polygon
  • Sphere

The first scene I created was:

Scene v1

For the second version, I added support for:

The second version of the scene was

Scene v1

Here are a few shots of scene while it was in progress. There was no editor to create the scenes. It was all manual XML editing. Object were design/created at 0,0,0 and then move to its position via multiple scene object transformations.

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