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feat(ios,v10): add new Image component, to generate mapbox images usi…
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<!-- This file was autogenerated from Image.tsx do not modify --> | ||
# <MapboxGL.Image /> | ||
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## props | ||
| Prop | Type | Default | Required | Description | | ||
| ---- | :-- | :----- | :------ | :---------- | | ||
| name | `string` | `none` | `true` | Image name | | ||
| sdf | `boolean` | `none` | `false` | Make image an sdf optional - see [SDF icons](https://docs.mapbox.com/help/troubleshooting/using-recolorable-images-in-mapbox-maps/) | | ||
| stretchX | `Array` | `none` | `false` | stretch along x axis - optional | | ||
| stretchY | `Array` | `none` | `false` | stretch along y axis - optional | | ||
| children | `ReactElement` | `none` | `true` | Single react native view generating the image | | ||
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import MapboxMaps | ||
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class RCTMGLImage : UIView { | ||
@objc | ||
var name: String = "" | ||
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var image: UIImage? = nil | ||
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var sdf: Bool? = nil | ||
var stretchX: [[NSNumber]] = [] | ||
var stretchY: [[NSNumber]] = [] | ||
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weak var images: RCTMGLImageSetter? = nil { | ||
didSet { | ||
DispatchQueue.main.async { self.setImage() } | ||
} | ||
} | ||
weak var bridge : RCTBridge! = nil | ||
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var reactSubviews : [UIView] = [] | ||
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// MARK: - subview management | ||
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@objc open override func insertReactSubview(_ subview: UIView!, at atIndex: Int) { | ||
reactSubviews.insert(subview, at: atIndex) | ||
if reactSubviews.count > 1 { | ||
Logger.log(level: .error, message: "Image supports max 1 subview") | ||
} | ||
if image == nil { | ||
DispatchQueue.main.asyncAfter(deadline: .now() + .microseconds(10)) { | ||
self.setImage() | ||
} | ||
} | ||
} | ||
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@objc | ||
open override func removeReactSubview(_ subview: UIView!) { | ||
reactSubviews.removeAll(where: { $0 == subview }) | ||
} | ||
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// MARK: - view shnapshot | ||
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func changeImage(_ image: UIImage, name: String) { | ||
if let images = images { | ||
let _ = images.addImage(name: name, image: image, sdf: sdf, stretchX:stretchX, stretchY:stretchY, log: "RCTMGLImage.addImage") | ||
} | ||
} | ||
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func setImage() { | ||
if let image = _createViewSnapshot() { | ||
changeImage(image, name: name) | ||
} | ||
} | ||
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func _createViewSnapshot() -> UIImage? { | ||
let useDummyImage = false | ||
if useDummyImage { | ||
let size = CGSize(width: 32, height: 32) | ||
let renderer = UIGraphicsImageRenderer(size: size) | ||
let image = renderer.image { context in | ||
UIColor.darkGray.setStroke() | ||
context.stroke(CGRect(x: 0, y:0, width: 32, height: 32)) | ||
UIColor(red: 158/255, green: 215/255, blue: 245/255, alpha: 1).setFill() | ||
context.fill(CGRect(x: 2, y: 2, width: 30, height: 30)) | ||
} | ||
return image | ||
} | ||
guard reactSubviews.count > 0 else { | ||
return nil | ||
} | ||
return _createViewSnapshot(view: reactSubviews[0]) | ||
} | ||
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func _createViewSnapshot(view: UIView) -> UIImage? { | ||
guard view.bounds.size.width > 0 && view.bounds.size.height > 0 else { | ||
return nil | ||
} | ||
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let roundUp = 4 | ||
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let adjustedSize = CGSize( | ||
width: ((Int(view.bounds.size.width)+roundUp-1)/roundUp)*roundUp, | ||
height: ((Int(view.bounds.size.height)+roundUp-1)/roundUp)*roundUp | ||
) | ||
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let renderer = UIGraphicsImageRenderer(size: adjustedSize) | ||
let image = renderer.image { context in | ||
view.layer.render(in: context.cgContext) | ||
} | ||
return image | ||
} | ||
} | ||
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#import <React/RCTBridgeModule.h> | ||
#import <React/RCTViewManager.h> | ||
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@interface RCT_EXTERN_MODULE(RCTMGLImageManager, RCTViewManager) | ||
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RCT_EXPORT_VIEW_PROPERTY(name, NSString) | ||
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@end | ||
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@objc(RCTMGLImageManager) | ||
class RCTMGLImageManager : RCTViewManager { | ||
@objc | ||
override static func requiresMainQueueSetup() -> Bool { | ||
return true | ||
} | ||
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override func view() -> UIView! { | ||
let layer = RCTMGLImage() | ||
layer.bridge = self.bridge | ||
return layer | ||
} | ||
} |
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