ASR-AI3 v1.1.5
Changes in 1.1.5
[config]
- (mod) make dispersion coefs vary with optic types again
- (mod) match explosive detection skills of green recon with post-LoW vanilla
- (mod) slight spotting distance increase overall
[script] - (mod) re-add: dead units detach from static weapons
- (mod) auto-disable random fall when hit if ACE3 hitreactions used
- (mod) auto-disable AI self-heal if ACE3 medical used
- (add) option for team superAI
[settings] - (mod) add CIV_IDAP_F to skipped factions in default userconfig