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ASR-AI3 v1.1.5

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@robalo robalo released this 07 Oct 14:05
· 86 commits to master since this release

Changes in 1.1.5
[config]

  • (mod) make dispersion coefs vary with optic types again
  • (mod) match explosive detection skills of green recon with post-LoW vanilla
  • (mod) slight spotting distance increase overall
    [script]
  • (mod) re-add: dead units detach from static weapons
  • (mod) auto-disable random fall when hit if ACE3 hitreactions used
  • (mod) auto-disable AI self-heal if ACE3 medical used
  • (add) option for team superAI
    [settings]
  • (mod) add CIV_IDAP_F to skipped factions in default userconfig